// This code is part of the Fungus library (https://github.com/snozbot/fungus) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; namespace Fungus { /// /// Marks the start of a command block to be executed when the preceding If statement is False. /// [CommandInfo("Flow", "Else", "Marks the start of a command block to be executed when the preceding If statement is False.")] [AddComponentMenu("")] public class Else : Command { #region Public members public override void OnEnter() { // Find the next End command at the same indent level as this Else command var matchingEnd = Condition.FindMatchingEndCommand(this); if (matchingEnd != null) { // Execute command immediately after the EndIf command Continue(matchingEnd.CommandIndex + 1); } else { // No End command found StopParentBlock(); } } public override bool OpenBlock() { return true; } public override bool CloseBlock() { return true; } public override Color GetButtonColor() { return new Color32(253, 253, 150, 255); } #endregion } }