// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) namespace Fungus { /// /// Detects mouse clicks and touches on a Game Object, and sends an event to all Flowchart event handlers in the scene. /// The Game Object must have a Collider or Collider2D component attached. /// Use in conjunction with the ObjectClicked Flowchart event handler. /// public interface IClickable2D { /// /// Is object clicking enabled. /// bool ClickEnabled { set; } } }