using UnityEngine; using UnityEngine.Serialization; using System.Collections; namespace Fungus { [CommandInfo("iTween", "Move Add", "Moves a game object by a specified offset over time.")] [AddComponentMenu("")] public class MoveAdd : iTweenCommand, ISerializationCallbackReceiver { #region Obsolete Properties [HideInInspector] [FormerlySerializedAs("offset")] public Vector3 offsetOLD; #endregion [Tooltip("A translation offset in space the GameObject will animate to")] public Vector3Data _offset; [Tooltip("Apply the transformation in either the world coordinate or local cordinate system")] public Space space = Space.Self; public override void DoTween() { Hashtable tweenParams = new Hashtable(); tweenParams.Add("name", _tweenName.Value); tweenParams.Add("amount", _offset.Value); tweenParams.Add("space", space); tweenParams.Add("time", _duration.Value); tweenParams.Add("easetype", easeType); tweenParams.Add("looptype", loopType); tweenParams.Add("oncomplete", "OniTweenComplete"); tweenParams.Add("oncompletetarget", gameObject); tweenParams.Add("oncompleteparams", this); iTween.MoveAdd(_targetObject.Value, tweenParams); } // // ISerializationCallbackReceiver implementation // public override void OnBeforeSerialize() {} public override void OnAfterDeserialize() { base.OnAfterDeserialize(); if (offsetOLD != default(Vector3)) { _offset.Value = offsetOLD; offsetOLD = default(Vector3); } } } }