// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; using UnityEngine.Serialization; namespace Fungus { /// /// Stops an active iTween by name. /// [CommandInfo("iTween", "Stop Tween", "Stops an active iTween by name.")] [AddComponentMenu("")] [ExecuteInEditMode] public class StopTween : Command { [Tooltip("Stop and destroy any Tweens in current scene with the supplied name")] [SerializeField] protected StringData _tweenName; #region Public members public override void OnEnter() { iTween.StopByName(_tweenName.Value); Continue(); } #endregion #region Backwards compatibility [HideInInspector] [FormerlySerializedAs("tweenName")] public string tweenNameOLD = ""; protected virtual void OnEnable() { if (tweenNameOLD != "") { _tweenName.Value = tweenNameOLD; tweenNameOLD = ""; } } #endregion } }