Joerg Burbach
94aae11c30
Added
...
- SetSprite - changes the image on the SpriteRenderer of one or more GameObjects
- SetUIImage - changes the image on the Image of one or more GameObjects
6 years ago
Christopher
1ba09f25e8
Converted (most) foreach to for statements. Avoids an allocation for the loop iterator.
8 years ago
Christopher
3510fc7f9a
Converted all foreach statement to act on simple variables.
8 years ago
Christopher
060b7b46a2
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
8 years ago
Christopher
0effd7e7f3
Added #region Public members to all non-editor classes
8 years ago
Christopher
071fb7c345
Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces
8 years ago
Christopher
0d33e6a026
Use concrete classes for Block and Command to ensure editor code is robust.
8 years ago
Christopher
1cf014aa18
Refactored Block to use IBlock
8 years ago
Christopher
627e167f88
Moved all scripts into a unified script folder (except Flowchart yet)
8 years ago
Christopher
f130385f6f
Changed comment style on header block
8 years ago
Christopher
769f0ffabb
Refactored sprite comments
8 years ago
Christopher
83c12c7e76
Refactored many classes to use protected serialisable fields, with public property accessors where required.
8 years ago
Christopher
239bf8fefe
Converted tabs to spaces in all .cs files
8 years ago
Christopher
67adbab9a0
Added open source license header to all source files
9 years ago
chrisgregan
1a1f8bca19
Added Set Sprite Order command
...
https://trello.com/c/5yZ88Rh0
9 years ago