chrisgregan
c33bb139b1
Changes to support Fungus Script execution
9 years ago
chrisgregan
e8ef99ad43
Fixed Writer voiceover clip always stops when text stops #393
9 years ago
chrisgregan
0feb833d3e
Fixed Size tag in UI text is not supported #400
9 years ago
chrisgregan
be1c305406
Specify the object to shake for punch tag
9 years ago
chrisgregan
d748a7d5e7
Fixed whitespace trimming only after {wc} & {c} tags
9 years ago
chrisgregan
62d496ba69
Trim leading space on each line of text in Writer.cs #346
9 years ago
chrisgregan
73437a7a34
Misc improvements to the Writer system
...
Text tags now support multiple parameters.
Write command now works with Text Mesh Pro text objects.
Writer.InstantComplete property controls click-to-complete writing.
Shake tag shakes camera instead of Writer game object.
9 years ago
chrisgregan
e44ae3df45
Fixes for Stop Flowchart command #288
9 years ago
chrisgregan
731a175f26
Fixed Markup text visible if rich text not enabled #176
9 years ago
chrisgregan
d518420e76
Fixed: No need for pause on last punctuation character in a sentence #168
9 years ago
chrisgregan
e1ffa8aa2e
Fixed: Concurrent Say calls cause Say Dialog to freeze up #156
...
Stop any previous Say call before executing the new one.
The Say Dialog Wait and Wait for Input methods now exit immediately if
the exit tag is set.
9 years ago
chrisgregan
eaa7b0eafa
Fixed Say Dialog registering a click when Menu option selected
9 years ago
chrisgregan
cdd94d06bc
Added input sound effect for dialog / writer clicks
9 years ago
chrisgregan
716ee5bf2b
Added Stop() method to Say Dialog and Writer
...
Can now stop writing mid sentence
9 years ago
chrisgregan
fad40e822c
WriterAudio can now play beep sounds per character
9 years ago
chrisgregan
979c77181e
Renamed DialogAudio to WriterAudio
9 years ago
chrisgregan
4dbca8d0ba
Added Dialog Audio component to play writing sound effects
9 years ago
chrisgregan
e098549584
User can click to skip current line of text.
9 years ago
chrisgregan
f9d4607550
Say Dialog automatically fades in / out when writing
...
The Fade In / Out options have been replaced by a single Fade Out
option. If you don’t want a fade effect, just set the Dialog Fade
Duration property to 0.
9 years ago
chrisgregan
11fa2a6eaa
Continue image displays when waiting for user input
...
Say Dialog sets to 0 alpha at start
9 years ago
chrisgregan
013de03035
Fixed Extend Previous option.
...
Removed Move dialog option (doesn’t work).
Removed text writing code from Dialog.cs
Changed WaitForInput to work by adding a {wi} tag.
Exit tag now just breaks out of processing loop.
Updated TheExperiment scene to use new Say Dialog.
9 years ago
chrisgregan
08e0677f8d
Dialog class now uses Writer component to write text
...
Added initial test scene
9 years ago
chrisgregan
34c33575c8
Refactored DoWords method
9 years ago
chrisgregan
ec35022fab
Added Write command and new Text Tag Parser
...
Added new Fungus/UI module
Added initial UI tests
9 years ago