34 Commits (e4451a54a068e610a84d5116ce4a8b8e9e5f1e3b)

Author SHA1 Message Date
Christopher 9ead74d659 Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
Christopher 5f397982f7 Use protected serialised fields 8 years ago
Christopher 63dadcb457 Refactored Variable base class to use protected serialised value and public property accessor. 8 years ago
Christopher 83c12c7e76 Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
Christopher 689928a23d Force MenuDialog to become active when using AddOption from Lua. 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 9c967aaf84 Fixed for Unity 5.0 8 years ago
Christopher b81b120e42 Flowchart automatically registers with LuaEnvironment for ExecuteLua commands #485 8 years ago
Christopher 79081ed3b8 Fixed Menu() Lua function only works once #511 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher 00d3462c36 Improved source code display on Lua script errors 9 years ago
Chris Gregan 204ce467d8 Use Lua text file in ExecuteLua command 9 years ago
chrisgregan fc0dde1d05 Tidied up ExecuteLua initialisation 9 years ago
chrisgregan 51c1d93acb Move dependent files into Fungus folder 9 years ago
chrisgregan f29d89ad47 Moved all Lua code to FungusLua top level folder 9 years ago
chrisgregan 55a261b6ac Fungus table is deleted when in globals mode 9 years ago
chrisgregan da0a6fcf0a Use fungus helper methods as globals or under 'fungus' global. 9 years ago
chrisgregan a66c1a3f3d Improved how fungus lua module is initialized 9 years ago
chrisgregan 734ca8c870 Extensible string substitution system 9 years ago
chrisgregan a7064c455e Combine the unity table with the fungus table 9 years ago
chrisgregan cf589b2475 Moved stringtable to unity table 9 years ago
chrisgregan b71e2674f8 Added Spawn method for spawning a game object from a resource 9 years ago
chrisgregan b4b62f22cf Exposed common GameObject methods like Find, Instantiate, Destroy 9 years ago
chrisgregan 762d1f8a81 Added LuaStore component and prefab to persist values across scene loads 9 years ago
chrisgregan 8d5fedd699 Renamed fungus.fungusprefs to fungus.prefs 9 years ago
chrisgregan 28469a9119 Display line numbers in Lua error messages 9 years ago
chrisgregan 21c4682edf Moved files from under Lua/Thirdparty to main Thirdparty folder 9 years ago
chrisgregan a6ea00536b Added abstract Initialiser class for extending initialisation behavior 9 years ago
chrisgregan 77504aa59d Split LuaEnvironment into LuaEnvironment & LuaUtils components 9 years ago
chrisgregan 39c0bb7236 Added Register Types label in LuaEnvironment inspector 9 years ago
chrisgregan efd04a8378 Added Register Types option in Lua Bindings component 9 years ago
chrisgregan a5f733b3f5 Rename Lua component to LuaEnvironment 9 years ago
chrisgregan 882b6ef65e Renamed RunLua to LuaScript 9 years ago
chrisgregan 1ae1c4bd1d Renamed FungusScript to Lua 9 years ago