4 Commits (e176222cd61e0ed33b587eaacf938f4fc5d7a413)

Author SHA1 Message Date
Christopher 74a243ad12 Start Label property in Call command 8 years ago
Christopher 3dc0be1b62 Fixed jump command properties incorrect when block duplicated #504 9 years ago
Christopher 49cd02c20b Fixed can't select ExecuteBlock from Unity Event #496 9 years ago
Chris Gregan f487de69bd Added Command Index property to Call command 9 years ago
chrisgregan ddf340ec1f Fixed Event System not created after Load Scene #121 9 years ago
chrisgregan 2fc0e2ebf2 Added waitDuration property to Play Usfxr Sound command 10 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan d2a138f9e2 Added Fungus Script comments for all example scenes 10 years ago
chrisgregan b2a47675f2 Fixed UsfxrAudioExample Fungus Script 10 years ago
chrisgregan e47d0c3361 Renamed Examples to FungusExamples 10 years ago
chrisgregan d148b5f8f7 Updated all examples to use 'Start Game' event handler. 10 years ago
chrisgregan e2dcd92507 Fixed scroll position in example scenes. 10 years ago
chrisgregan 385ef1a967 Merged UI redesign and iTween support branch 10 years ago
chrisgregan 8b572b905e Reorganised Usfxr file structure. 10 years ago
chrisgregan 8202660c82 Changed Fungus project over to use text assets for easier diffing & merging 10 years ago
chrisgregan c40335ab53 Updated template games 10 years ago
Ben Keenan 6de8670e6c Added example game with animation and variables, added templates for empty Fungus scene, CYOA game and Visual Novel style game. 10 years ago