Christopher
99ab04c44f
Added LuaStore example
9 years ago
Christopher
f18c798496
Fixed lua Blocks example scene
9 years ago
Christopher
b2547ca79d
Added FungusLua narrative examples
9 years ago
Pavel Kvas
20cd537eb6
remove redundant if checks for stage field
9 years ago
Chris Gregan
6c0c75cefa
Updated Trigger example
9 years ago
Chris Gregan
fc440099b4
Added ExecuteLua example
9 years ago
Chris Gregan
0cdd16d4f1
Blocks example
9 years ago
Chris Gregan
8e13371d2d
Fixed typo
9 years ago
Chris Gregan
8ebad6ef6a
Added more examples
9 years ago
Chris Gregan
27177e0e79
Updated examples
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Moved InfoText.cs to FungusLua folder
9 years ago
Chris Gregan
e185e8d2aa
Renamed narrative test
9 years ago
Chris Gregan
1069b7d069
Increased size of text box
9 years ago
Chris Gregan
7f864e539a
Added Bindings/CustomScript example scene
9 years ago
Chris Gregan
30d122a94a
Added localisation example
9 years ago
Chris Gregan
035603a529
Added HelloWorld Lua example
9 years ago
chrisgregan
2914472dda
Refactored LuaScript
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ExecuteHandler is now a separate component.
Will call any OnExecute method in the game object when executing.
9 years ago
chrisgregan
da0a6fcf0a
Use fungus helper methods as globals or under 'fungus' global.
9 years ago
chrisgregan
efd04a8378
Added Register Types option in Lua Bindings component
9 years ago
chrisgregan
882b6ef65e
Renamed RunLua to LuaScript
9 years ago
chrisgregan
1ae1c4bd1d
Renamed FungusScript to Lua
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If no Lua component exists in the scene then spawn one from the prefab.
9 years ago
chrisgregan
64ec4b21f8
Renamed game object to RunLua
9 years ago
chrisgregan
baf1e90d5c
Fixed c# lists and dictionaries not auto-converting to Lua tables
9 years ago
chrisgregan
c4e7e0237f
Renamed FungusBindings to LuaBindings
9 years ago
chrisgregan
6f886b3f0c
Renamed FungusBindings to LuaBindings
9 years ago
chrisgregan
56cd4b213c
Initial implementation of FungusScript Lua scripting
9 years ago
chrisgregan
5eee50529b
Added Play Animation State command #378
9 years ago
chrisgregan
b393b85950
Text types faster
9 years ago
chrisgregan
1f510f37af
iTween target object
9 years ago
chrisgregan
be1c305406
Specify the object to shake for punch tag
9 years ago
chrisgregan
231027c25d
Removed empty gameobject in sherlock demo
9 years ago
chrisgregan
06fc544950
Improved Enter Name example
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Demonstrates Writer, Write, Get Text, Set Interactable, etc.
9 years ago
chrisgregan
27376aa143
Added Button Clicked and End Edit event handlers
9 years ago
chrisgregan
25ab756cd7
Fixed: Remove legacy hidden objects in example scenes #159
9 years ago
chrisgregan
81808e6743
Fixed: Flowchart in The Hunter example has Hide Components set to false #150
9 years ago
chrisgregan
d3f2b9a44b
Removed unused Ciara2 character
9 years ago
chrisgregan
21dc47b9f6
Added input text example
9 years ago
chrisgregan
0c9c7da7af
Updated example scenes to work with new dialog system
9 years ago
chrisgregan
cdd94d06bc
Added input sound effect for dialog / writer clicks
9 years ago
chrisgregan
59537427db
Fix for Say Dialogs not fading out after Exit block
9 years ago
chrisgregan
89185498fb
Story text font size is bigger
9 years ago
chrisgregan
23c561bca8
Continue image is now a button
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Added a button-only option in Dialog Input
9 years ago
chrisgregan
46abb069d6
Reduced nextClickDelay to 0
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No need for a developer fast forward now, use keyboard
9 years ago
chrisgregan
037a8996b7
Say Dialog doesn't need to listen for input now
9 years ago
chrisgregan
e098549584
User can click to skip current line of text.
9 years ago
chrisgregan
f9d4607550
Say Dialog automatically fades in / out when writing
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The Fade In / Out options have been replaced by a single Fade Out
option. If you don’t want a fade effect, just set the Dialog Fade
Duration property to 0.
9 years ago
chrisgregan
013de03035
Fixed Extend Previous option.
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Removed Move dialog option (doesn’t work).
Removed text writing code from Dialog.cs
Changed WaitForInput to work by adding a {wi} tag.
Exit tag now just breaks out of processing loop.
Updated TheExperiment scene to use new Say Dialog.
9 years ago
chrisgregan
c797845619
Fixed invalid 'shiver' tag
9 years ago
chrisgregan
2461a5e686
Added attribution to thenounproject.com for mouse pointers
9 years ago
chrisgregan
407d13f4ca
Added Set Mouse Cursor command and drag and drop support
9 years ago
chrisgregan
8a8e9fe3de
Added Ben Keenan credit to The Facility
10 years ago