chrisgregan
e0e1fbf4ae
Fix for intermittent error message in command editor OnEnable
9 years ago
chrisgregan
9a066b366f
Explicitly flag command properties as reorderable lists
9 years ago
chrisgregan
14226652dc
Invoke command - call methods with parameters.
9 years ago
chrisgregan
74483ec24a
Display UnityEvent properties
...
CommandEditors are now only created / destroyed when needed instead of
every frame (much more efficient too).
Workarounds for compatibility issues with ReorderableList and
UnityEvent rendering. Selection rectangle now obscures the built-in
grabber on reorderable list and shift selection changes now happen on
next frame instead of immediately.
As a side effect, the shift selection logic is now more straightforward.
9 years ago
chrisgregan
f25bddf920
Updated meta file for combo box
9 years ago
chrisgregan
972e69cda4
Use reorderable list for all lists & arrays in command inspector
...
Added overridable IsPropertyVisible() method to hide specific
properties as needed.
9 years ago
chrisgregan
b708320e63
Deferred Block action list is now public
...
Call Event.current.Use(); to a) stop anything else handling the click
and b) tell the editor window to refresh.
9 years ago
chrisgregan
bf8c1abecb
Fixed editing multiline command properties in block inspector.
9 years ago
chrisgregan
36aab4045e
Removed unused SendEventEditor class
9 years ago
chrisgregan
8fb96dd47f
Compile errors when Fungus is used with Draw On Screen asset #120
10 years ago
chrisgregan
5d9353ea75
Fix null reference exception when spawning Fungus objects in Unity 5.1
10 years ago
chrisgregan
732fb8b8c5
Removed hide flags on line drawing material and shader #119
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This was causing WebPlayer builds to fail.
10 years ago
chrisgregan
1b3b3caab4
Revert accidental add of using statement
10 years ago
chrisgregan
f3f60ccbff
Fixed line drawing class using obsolete material constructor #119
10 years ago
chrisgregan
001759ecbd
Changed small + button texture to GUI mode
10 years ago
chrisgregan
baecdbe2a8
Editor button textures now loaded in OnEnable()
10 years ago
chrisgregan
bcbbe814f1
Flowchart window graphics glitches on Unity 5.1 #118
10 years ago
chrisgregan
0f3f580c6f
Improved layout of Flowchart name and description
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https://trello.com/c/vwnzaOh2
10 years ago
chrisgregan
af9317c17f
Updated Reorderable List control to latest version
10 years ago
chrisgregan
1de742cbb4
Spawn narrative prefabs at 0,0,0 by default #106
10 years ago
chrisgregan
2bf17e6920
Add disclosure rectangle on Variables panel #104
10 years ago
chrisgregan
252d306d5b
Improved readability of Event Handler block info
10 years ago
chrisgregan
9a9d72f885
Move connection marker down below handler description
10 years ago
chrisgregan
b2a500b764
Refactored reference doc exporter
10 years ago
chrisgregan
350935812d
Improved reference doc export
...
Tweaks to make exported reference files work nicely on Github wiki
10 years ago
chrisgregan
1834373de6
Export command and event handler reference documentation
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Now using markdown format instead of csv and including a table of
public properties
10 years ago
chrisgregan
34c906dadd
Fixed GUI console errors when deleting all commands in a block
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Error occurs when using the keyboard shortcuts to cut or delete the
whole list of commands.
10 years ago
chrisgregan
a151d31df5
Added info box if no commands currently in command list
10 years ago
chrisgregan
d268a40c92
Fix incorrect height of block inspector area
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Was causing scroll view to extend beyond end of editor window.
10 years ago
chrisgregan
0fcd386cfd
Renamed pauseAfterCommand to stepPause
10 years ago
chrisgregan
75e0e2b717
Disconnect prefab instance when creating Flowcharts
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If Flowchart is a prefab instance then the properties for every command
are displayed in bold. There’s no real benefit to preserving the prefab
instance so easiest thing is to just break the instance link.
10 years ago
chrisgregan
3453faf84d
Support scene move shortcuts in flowchart window #97
10 years ago
chrisgregan
7a11cceaa3
Call a block in another Flowchart. Stop, Continue or Wait Until Finished.
10 years ago
chrisgregan
7b7c33952f
Executing icon fade is now based on absolute time (no update required)
...
Also moved handling of setting these timers to the FlowchartWindow
class, except for one specific case that’s better handled from the
Block class.
10 years ago
chrisgregan
bb48384dfa
Replace "Run Slow In Editor" per block with "Pause After Command" in flowchart
10 years ago
chrisgregan
d81c45f8f1
Executing command icon fades out over time
...
Makes it easier to visualize executing commands
10 years ago
chrisgregan
46381fe1e3
Stopped Block inspector always activating on startup
10 years ago
chrisgregan
5dd745d140
Improve efficiency of command list execution #96
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Changed the Block and Command classes to use a simple execution loop
inside a coroutine.
The Call command now has a ‘Stop Parent Block’ parameter for when you
want to continue executing the current block after a Call command.
10 years ago
chrisgregan
1e4434eedc
Improve readability of Event Handler blocks #95
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Renamed Object Enabled to Flowchart Enabled.
Added summary strings to event handlers where appropriate.
Updated all example scene to reflect new layout of Event Handler blocks.
10 years ago
chrisgregan
22427dfe03
Renamed SequenceEditor & SequenceInspector to BlockEditor & BlockInspector
10 years ago
chrisgregan
d998fd32fd
Moved Language files to Narrative module #8
10 years ago
chrisgregan
d1645bad00
Removed meta file for FountainExporter.cs #8
10 years ago
chrisgregan
df4296eb80
Removed FountainExporter & StringsParser classes #8
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We’ve decided against using the Fountain format for text import /
export as it’s too easy for users to incorrectly format the text.
10 years ago
chrisgregan
8ebc4efe29
Add undo support on import. Use notifications instead of logging. #8
10 years ago
chrisgregan
2cb88cc634
Import standard text file format #8
10 years ago
chrisgregan
8daa859a77
Export all standard text to an easily editable text format #8
10 years ago
chrisgregan
c94840384f
Renamed Export String to Export Localisation File
10 years ago
chrisgregan
f5e1c89936
Flowcharts use a localisation id property when exporting strings #8
10 years ago
chrisgregan
5d2433e570
Removed Import CSV button
10 years ago
chrisgregan
00a4f34e00
Language object now uses a CSV text asset property
10 years ago