37 Commits (d9209ebc2f7f6f2b3842f281a9140f7c0fa0c862)

Author SHA1 Message Date
Christopher ce92029918 Refactored comments 9 years ago
Christopher f130385f6f Changed comment style on header block 9 years ago
Christopher f94e46e42d Refactored narrative comments 9 years ago
Christopher 9ead74d659 Refactored Narrative scripts to use protected fields with public property accessors 9 years ago
Christopher 5f397982f7 Use protected serialised fields 9 years ago
Christopher 63dadcb457 Refactored Variable base class to use protected serialised value and public property accessor. 9 years ago
Christopher 83c12c7e76 Refactored many classes to use protected serialisable fields, with public property accessors where required. 9 years ago
Christopher 689928a23d Force MenuDialog to become active when using AddOption from Lua. 9 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 9 years ago
Christopher 9c967aaf84 Fixed for Unity 5.0 9 years ago
Christopher b81b120e42 Flowchart automatically registers with LuaEnvironment for ExecuteLua commands #485 9 years ago
Christopher 79081ed3b8 Fixed Menu() Lua function only works once #511 9 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher 00d3462c36 Improved source code display on Lua script errors 9 years ago
Chris Gregan 204ce467d8 Use Lua text file in ExecuteLua command 9 years ago
chrisgregan fc0dde1d05 Tidied up ExecuteLua initialisation 9 years ago
chrisgregan 51c1d93acb Move dependent files into Fungus folder 9 years ago
chrisgregan f29d89ad47 Moved all Lua code to FungusLua top level folder 9 years ago
chrisgregan 55a261b6ac Fungus table is deleted when in globals mode 9 years ago
chrisgregan da0a6fcf0a Use fungus helper methods as globals or under 'fungus' global. 9 years ago
chrisgregan a66c1a3f3d Improved how fungus lua module is initialized 9 years ago
chrisgregan 734ca8c870 Extensible string substitution system 9 years ago
chrisgregan a7064c455e Combine the unity table with the fungus table 9 years ago
chrisgregan cf589b2475 Moved stringtable to unity table 9 years ago
chrisgregan b71e2674f8 Added Spawn method for spawning a game object from a resource 9 years ago
chrisgregan b4b62f22cf Exposed common GameObject methods like Find, Instantiate, Destroy 9 years ago
chrisgregan 762d1f8a81 Added LuaStore component and prefab to persist values across scene loads 9 years ago
chrisgregan 8d5fedd699 Renamed fungus.fungusprefs to fungus.prefs 9 years ago
chrisgregan 28469a9119 Display line numbers in Lua error messages 9 years ago
chrisgregan 21c4682edf Moved files from under Lua/Thirdparty to main Thirdparty folder 9 years ago
chrisgregan a6ea00536b Added abstract Initialiser class for extending initialisation behavior 9 years ago
chrisgregan 77504aa59d Split LuaEnvironment into LuaEnvironment & LuaUtils components 9 years ago
chrisgregan 39c0bb7236 Added Register Types label in LuaEnvironment inspector 9 years ago
chrisgregan efd04a8378 Added Register Types option in Lua Bindings component 10 years ago
chrisgregan a5f733b3f5 Rename Lua component to LuaEnvironment 10 years ago
chrisgregan 882b6ef65e Renamed RunLua to LuaScript 10 years ago
chrisgregan 1ae1c4bd1d Renamed FungusScript to Lua 10 years ago