1768 Commits (c7b62b40f5d9f9e300f2a1bc6e223ca2365793bf)

Author SHA1 Message Date
Jorge Ramirez fccfb6c542 Add functionality for addition, subtraction and multiplication to the Color variable 7 years ago
Jorge Ramirez 60bfe84399 Add comparison and setting functionality for the Vector2 and Vector3 variables 7 years ago
Jorge Ramirez 57776a67da Add comparison and setting functionality for the Transform variable 7 years ago
Jorge Ramirez 3035446336 Add comparison and setting functionality for the Texture variable 7 years ago
Jorge Ramirez 27b97990d6 Add comparison and setting functionality for the Sprite variable 7 years ago
Jorge Ramirez 041950b35f Add comparison and setting functionality for the Rigidbody2D variable 7 years ago
Jorge Ramirez 7810fecbf9 Add comparison and setting functionality for the Object variable 7 years ago
Jorge Ramirez e8a19dbcc5 Add comparison and setting functionality for the Material variable 7 years ago
Jorge Ramirez acfba940a9 Add comparison and setting functionality for the Color variable 7 years ago
desktop-maesty/steve 7334a463c8 Added Fungus Priority Signals 7 years ago
desktop-maesty/steve a36abc5a80 Added Fungus Signals for MenuDialog becoming active or inactive 7 years ago
desktop-maesty/steve 36600abe82 Conversation support for setting default clear, wait for input and fade options via command 7 years ago
Chris Gregan 392444c842 Updated CHANGELOG.txt 7 years ago
Jorge Ramirez 110c11f280 Add comparison and setting functionality for the AudioSource variable 7 years ago
Jorge Ramirez 88711d84a6 Add comparison and setting functionality for the Animator variable 7 years ago
Jorge Ramirez f23e5f192a Add error messages when using invalid variable operators 7 years ago
Jorge Ramirez c93f81a007 Refactor compare variable system and add comparison for GameObjects 7 years ago
Jorge Ramirez 45c5652f4d Improve naming convention for variable specific operators 7 years ago
Jorge Ramirez 673b3166a3 Refactor set variable system, add setting of GameObjects 7 years ago
Chris Gregan f339774679 Added Flowchart.HasBlock() and ExecuteIfHasBlock() 7 years ago
Chris Gregan 0b0776d775 Fixed repeat play of music 7 years ago
desktop-maesty/steve 122c4f3975 More thorough checking that the Fungus EditorResource folder is infact the Fungus EditorResource folder 7 years ago
Jorge Ramirez 834a4c44a3 Add nested Save Menu error message 7 years ago
Jorge Ramirez 78791cfb8c Add protection against infinite load loop 7 years ago
Chris Gregan dbdca79298 Fixed using error in Unity 2017.1 7 years ago
Chris Gregan da29b29a32 Fixed compile errors in Unity 2018.1 beta 7 years ago
Chris Gregan b2ff80220e Fixed compiler warnings in Untity2017.3 7 years ago
desktop-maesty/steve b61a918075 Fix bug found by @FatPuzo by force returning local value on global variables when their value is requested outside of play mode 7 years ago
desktop-maesty/steve a9dc553c49 Added GlobalVariables 7 years ago
Chris Gregan 3e52f723c2 Fixed lua say() function to match new say method parameters 7 years ago
Chris Gregan 4d07b5ff0d Fixed null exception in command document generator 7 years ago
Chris Gregan 6c259f4467 Fixed typo in Set Interactable description #647 7 years ago
Chris Gregan 849fc90385 Fixed iTween.cs warnings on compilation #644 7 years ago
desktop-maesty/steve da5a08c2a9 VariableList now makes attempts to allow scroll bars being required 7 years ago
desktop-maesty/steve be66286822 Removed ShowVariables bool, just showing the variables in the fungus flowchart inspector always 7 years ago
desktop-maesty/steve cc56a1cd5f Renamed folders within PlaygroundDemo 7 years ago
desktop-maesty/steve fb5c174152 Added TextTag WVO WaitForVoiceOver 7 years ago
desktop-maesty/steve 4375852e4b Remove hidevariablesInInspector from FungusEditorPrefs as per feedback 7 years ago
desktop-maesty/steve 0b81c75e2e Added ability to show variable list in the Flowchart Inspector 7 years ago
desktop-maesty/steve 90236b12c2 OpenURL FungusCommand renamed, fixes #554 7 years ago
desktop-maesty/steve ffa5b2d189 Added MenuShuffle Fungus Command and a demo scene 7 years ago
desktop-maesty/steve 67805f7e3f Flowchart now registers and unregisters from SceneManager in OnEnable and OnDisable respecitvely 7 years ago
desktop-maesty/steve cc7bbf0db1 GetCommandInfo returns the highest priority CommandInfo to better support multiple names while maintaining what is shown in the inspector 7 years ago
desktop-maesty/steve b209d4fcd2 Allow multiple CommandInfos to be added to a class 7 years ago
desktop-maesty/steve 2de96f8f04 Added Rigidbody2D variable type 7 years ago
desktop-maesty/steve 2b4761c6b5 SaveManager now uses json files in a FungusSaves sub directory for all platforms but webplayer & webgl which still use playerprefs 7 years ago
Chris Gregan 8eeb63ad99 Fixed typo in BlockEditor.BlockField() #633 7 years ago
Chris Gregan ad8b13862a Added SpeakingCharacter property to SayDialog 7 years ago
desktop-maesty/steve 75b2128375 Updated Doxyfile 7 years ago
Chris Gregan 73a179484c Fixed custom editor for ElseIf command #630 7 years ago