Christopher
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501cb34247
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Refactored LuaEnvironment to use ILuaEnvironment interface
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8 years ago |
Christopher
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ce92029918
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Refactored comments
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9 years ago |
Christopher
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f130385f6f
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Changed comment style on header block
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9 years ago |
Christopher
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9ead74d659
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Refactored Narrative scripts to use protected fields with public property accessors
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9 years ago |
Christopher
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689928a23d
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Force MenuDialog to become active when using AddOption from Lua.
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9 years ago |
Christopher
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79081ed3b8
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Fixed Menu() Lua function only works once #511
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9 years ago |
Christopher
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67adbab9a0
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Added open source license header to all source files
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9 years ago |
Christopher
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00d3462c36
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Improved source code display on Lua script errors
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9 years ago |
Chris Gregan
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204ce467d8
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Use Lua text file in ExecuteLua command
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9 years ago |
chrisgregan
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51c1d93acb
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Move dependent files into Fungus folder
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9 years ago |
chrisgregan
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f29d89ad47
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Moved all Lua code to FungusLua top level folder
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9 years ago |
chrisgregan
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21c4682edf
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Moved files from under Lua/Thirdparty to main Thirdparty folder
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9 years ago |
chrisgregan
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a5f733b3f5
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Rename Lua component to LuaEnvironment
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9 years ago |
chrisgregan
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1ae1c4bd1d
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Renamed FungusScript to Lua
If no Lua component exists in the scene then spawn one from the prefab.
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9 years ago |
chrisgregan
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56cd4b213c
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Initial implementation of FungusScript Lua scripting
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9 years ago |