desktop-maesty/steve
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f319ffc1db
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Moved GlobalVar demo scene to Variables example folder
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7 years ago |
desktop-maesty/steve
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a9dc553c49
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Added GlobalVariables
-'Global' variable scope
-Access is routed at runtime through the GlobalVariables manager attached to the FungusManager
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7 years ago |
Christopher
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74a243ad12
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Start Label property in Call command
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8 years ago |
Christopher
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3dc0be1b62
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Fixed jump command properties incorrect when block duplicated #504
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9 years ago |
Christopher
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49cd02c20b
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Fixed can't select ExecuteBlock from Unity Event #496
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9 years ago |
Chris Gregan
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f487de69bd
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Added Command Index property to Call command
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9 years ago |
chrisgregan
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ddf340ec1f
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Fixed Event System not created after Load Scene #121
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9 years ago |
chrisgregan
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2fc0e2ebf2
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Added waitDuration property to Play Usfxr Sound command
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10 years ago |
chrisgregan
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5a931441d4
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Merge branch 'Rename-core-classes'
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10 years ago |
chrisgregan
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d2a138f9e2
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Added Fungus Script comments for all example scenes
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10 years ago |
chrisgregan
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b2a47675f2
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Fixed UsfxrAudioExample Fungus Script
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10 years ago |
chrisgregan
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e47d0c3361
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Renamed Examples to FungusExamples
The Spine animation library uses an Examples folder which was causing
both sets of example files to merge together.
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10 years ago |
chrisgregan
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d148b5f8f7
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Updated all examples to use 'Start Game' event handler.
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10 years ago |
chrisgregan
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e2dcd92507
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Fixed scroll position in example scenes.
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10 years ago |
chrisgregan
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385ef1a967
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Merged UI redesign and iTween support branch
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10 years ago |
chrisgregan
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8b572b905e
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Reorganised Usfxr file structure.
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10 years ago |
chrisgregan
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8202660c82
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Changed Fungus project over to use text assets for easier diffing & merging
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10 years ago |
chrisgregan
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c40335ab53
|
Updated template games
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10 years ago |
Ben Keenan
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6de8670e6c
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Added example game with animation and variables, added templates for empty Fungus scene, CYOA game and Visual Novel style game.
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10 years ago |