188 Commits (8ee98305baae8128952e637e1cce5382963d5690)

Author SHA1 Message Date
ArkAngel Apps cced139c2c
Missing space in log statements 6 years ago
ArkAngel Apps 954039bbef
Added space in block name does not exist string. 6 years ago
desktop-maesty/steve c21a39a886 Corrected UNITY_EDITOR define usage in flowchart and block 6 years ago
desktop-maesty/steve e73121ea5c Command can now cache a list of referenced variables that are checked by the variablelistadapter for highlighting 6 years ago
desktop-maesty/steve fd936ee06e FlowchartWindow tracks selected command changes and force repaints 6 years ago
desktop-maesty/steve 27b84d0116 Support use of TMPro in Set Text, Get Text and Narrative Log Menu via use of TextAdapter 6 years ago
Chris Gregan 01e89455a5 Update MusicManager.cs 6 years ago
desktop-maesty/steve b4588f17b0 FlowchartWindow Variable list perfermance Improvements 6 years ago
desktop-maesty/steve f46174a419 Flowchart Window control selection rework to maintain consistent usage still with less Contain calls 6 years ago
desktop-maesty/steve 7b4aaea648 FlowchartWindow refactored Selected Block drawing to avoid O(2N) .Contains calls 6 years ago
desktop-maesty/steve af10b34557 New Call mode, StopThenCall 6 years ago
desktop-maesty/steve 9dd37ee7f7 FlowchartWindow performance for 100s of blocks 6 years ago
desktop-maesty/steve d79e4d6556 Conversation text can now contain colons within the text body itself 6 years ago
desktop-maesty/steve 311e7b4084 Fix #710 6 years ago
desktop-maesty/steve 9fcd21de77 TextAdapter can be asked to include children in text output search 6 years ago
desktop-maesty/steve 1c1f84dea5 Added TMPro Basics 6 years ago
Hector Castelli Zacharias 522b2d44d6 Fixed issues where there woudln't be enough audio sources for the ambiance. Added Stop Ambiance command. 6 years ago
Hector Castelli Zacharias f0813d4aae Fixed naming issues in ambience audio. 6 years ago
Hector Castelli Zacharias 1cfce972b6 Added new command: Play ambience sound. (overlayed over music, can be looped) 6 years ago
desktop-maesty/steve 6bf5d63891 TextVariationHandler selects sub sections of text within [|] following some simple rules and keeps a hashed history 7 years ago
desktop-maesty/steve 57a688f320 ElseIfs now confirm that the previous condition was at the same indent as themselves. 7 years ago
desktop-maesty/steve bcadf28bef NarrativeLog is tolerant of null Name or Story fields 7 years ago
desktop-maesty/steve a7fe939981 Update LeanTween to 2.46 7 years ago
desktop-maesty/steve 46de711460 Prevent eventhandlers no longer when the flowchart is disabled as per #679 7 years ago
desktop-maesty/steve a36abc5a80 Added Fungus Signals for MenuDialog becoming active or inactive 7 years ago
Jorge Ramirez 673b3166a3 Refactor set variable system, add setting of GameObjects 7 years ago
Chris Gregan f339774679 Added Flowchart.HasBlock() and ExecuteIfHasBlock() 7 years ago
Chris Gregan 0b0776d775 Fixed repeat play of music 7 years ago
Jorge Ramirez 834a4c44a3 Add nested Save Menu error message 7 years ago
Jorge Ramirez 78791cfb8c Add protection against infinite load loop 7 years ago
desktop-maesty/steve b61a918075 Fix bug found by @FatPuzo by force returning local value on global variables when their value is requested outside of play mode 7 years ago
desktop-maesty/steve a9dc553c49 Added GlobalVariables 7 years ago
desktop-maesty/steve be66286822 Removed ShowVariables bool, just showing the variables in the fungus flowchart inspector always 7 years ago
desktop-maesty/steve fb5c174152 Added TextTag WVO WaitForVoiceOver 7 years ago
desktop-maesty/steve 4375852e4b Remove hidevariablesInInspector from FungusEditorPrefs as per feedback 7 years ago
desktop-maesty/steve 0b81c75e2e Added ability to show variable list in the Flowchart Inspector 7 years ago
desktop-maesty/steve ffa5b2d189 Added MenuShuffle Fungus Command and a demo scene 7 years ago
desktop-maesty/steve 67805f7e3f Flowchart now registers and unregisters from SceneManager in OnEnable and OnDisable respecitvely 7 years ago
desktop-maesty/steve b209d4fcd2 Allow multiple CommandInfos to be added to a class 7 years ago
desktop-maesty/steve 2b4761c6b5 SaveManager now uses json files in a FungusSaves sub directory for all platforms but webplayer & webgl which still use playerprefs 7 years ago
Chris Gregan ad8b13862a Added SpeakingCharacter property to SayDialog 7 years ago
Brahim Hadriche e58c910b69 fixes #612 7 years ago
Christopher b8a96bef8a Fixed Localization only localizes character name, not story text #611, #614 8 years ago
Christopher 64d3648fdc Fixed Save Menu: clicking to left of collapsed menu clicks hidden buttons #615 8 years ago
Christopher 05bf42fdd7 Stop a named Block in a Flowchart 8 years ago
Christopher 68bec7e593 Added getter to FadeWhenDone property 8 years ago
Conrad Kreyling 56b86c20ca Make additional methods in SayDialog virtual 8 years ago
lealeelu 1994afbdb4 Add auto scrolling 8 years ago
lealeelu f3d92b8574 Scrolling almost fixed 8 years ago
lealeelu a562d2897a Move addline to dosay 8 years ago