-Removed selectedBlock and removed update code copying it into
selectedBlocks
-Changed BlockInspector display message when multiple blocks are
selected
-Added multi-select support via action key/shift+click and click+drag
-Block movement and context menu options now affect all selected blocks
-Flowchart’s SelectedBlock property now refers to the active selected
block rather than the sole selected block. It works similarly to
Unity’s Selection.activeObject
-Bumped flowchart version to 2 to upgrade previously serialized
selected blocks to new format (now a list of blocks rather than a
single block)
Custom block tints can now be toggled per block in the block inspector.
Default tints have been added to approximate the existing color scheme.
Also, the image resources previously encoded as Base64 in
FungusEditorResources have now been added to Resources/Textures and are
loaded from there instead.