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3 Commits (63d28329ada18b54a30ed09c5bde720821310b21)

Author SHA1 Message Date
Christopher 85634f969a Disabled SaveManager functionality for older versions of Unity. Works with Unity 5_3_OR_NEWER.
8 years ago
Christopher 8d23d6c136 Refactored SavePointData to store saved data in strings (via SaveDataItem). This removes the dependencies on the Flowchart or FlowchartData and makes it easier to extend the supported data types.
8 years ago
Christopher 2df05682b9 Renamed SavedObjects to SaveData. Added support for multiple SaveDatas in a scene.
8 years ago
Christopher 8081e43f5c Updated comments for Save System.
9 years ago
Christopher 0c27baca7b SaveMenu is now a singleton game object. SaveGameObjects manages mapping to saveable game objects.
9 years ago
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