1660 Commits (5b66e9659c6b4548e372091fdf4c8a5db6f75551)
 

Author SHA1 Message Date
Christopher 98d8fd089e Clickable2D and Dragable2D components can now use legacy input or EventSystem events / recasts. 8 years ago
Christopher b94ae3f6f8 Updated MoonSharp to v1.6.0.0 (this time without changing the meta files). 8 years ago
Christopher 192bedeac9 Revert "Upgraded to MoonSharp 1.6.0.0" 8 years ago
Christopher 9c967aaf84 Fixed for Unity 5.0 8 years ago
Christopher e17cb081b0 Updated changelog 8 years ago
Christopher 03296a2f3e Upgraded to MoonSharp 1.6.0.0 8 years ago
Christopher f7d197c6e1 Updated changelog for Fungus 3.1.0 8 years ago
Christopher 9314253257 Duplicated default dialog image to avoid breaking dialogs in existing scenes. 8 years ago
Christopher 1b1cfa7c4f Default dialog box now fits in a 5:4 ratio display. Also changed the dialog image to be sliced, so can be resized to any width / height required. 8 years ago
Christopher fc2713ddcd Fixed dialog input causing an exception if no Event System is present. 8 years ago
Christopher b81b120e42 Flowchart automatically registers with LuaEnvironment for ExecuteLua commands #485 8 years ago
Christopher 6c0dfba807 Fixed Clickable2D and Draggable2D to use event system to correctly block clicks on UI elements. 8 years ago
Christopher ce04d701e0 Fixed missing module variable on round() function 8 years ago
Chris Gregan 8c7491e95e Merge pull request #514 from snozbot/nested-menu-calls 8 years ago
Christopher 79081ed3b8 Fixed Menu() Lua function only works once #511 8 years ago
Christopher 5382f84f2e Fix for compile error for folks upgrading using the Fungus 3 unitypackage 8 years ago
Christopher 253f5dfbfc Wording change 8 years ago
Christopher 9c203b4b19 Updated changelog for Fungus 3.0.0 8 years ago
Christopher a806880acc Fixed private Flowchart variables not substituting correctly 8 years ago
Christopher 7e3fadff55 Updated Unity version 8 years ago
Chris Gregan 1b9feb16db Merge pull request #507 from ideka/master 9 years ago
Chris Gregan 5b8ba63d8c Merge pull request #508 from ideka/menu-autoselect 9 years ago
Christopher ecbfd4a16b Fixed menu test 9 years ago
Chris Gregan 823aada370 Merge pull request #509 from snozbot/lau-setcharacter-bug 9 years ago
Christopher deeb5259e6 Fixed Fungus Lua setcharacter bug #503 9 years ago
Gerardo Marset 6337bf19fd Cache the current StandaloneInputModule. 9 years ago
Gerardo Marset 8018abcf15 Remove stray unneeded option. 9 years ago
Gerardo Marset a92ebb4001 Tabify stray non-tabified line. 9 years ago
Chris Gregan 0a8d104a93 Merge pull request #506 from snozbot/jump-label-fix 9 years ago
Christopher 3dc0be1b62 Fixed jump command properties incorrect when block duplicated #504 9 years ago
Christopher be7109ba56 Removed redundant copyright notice 9 years ago
Gerardo Marset f67cbf0705 Better follow the project's coding standards. 9 years ago
Gerardo Marset c1d1dc901e Allow for options to be picked without clicking. 9 years ago
Gerardo Marset 4b3a4bf32b Simplify DialogInput to use Unity's InputManager. 9 years ago
Christopher 4c786232d8 Added Preprocessor support for LuaEnvironment / LuaUtils 9 years ago
Christopher 2169ed9284 Removed add_header.py 9 years ago
Chris Gregan 951e482671 Merge pull request #502 from snozbot/add-license-header 9 years ago
Christopher a2baea1068 Renamed add_header.py 9 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher 9356631292 Quick python script to add source file header 9 years ago
Chris Gregan 2579f1aa66 Merge pull request #500 from snozbot/stage-portrait-lua 9 years ago
Christopher a0b11e074b Merging PR #490 9 years ago
Chris Gregan e6eefacc0e Merge pull request #499 from snozbot/menu-interactable-bug 9 years ago
Christopher ec98822857 Fixed menu() Lua command interactable param has no effect #493 9 years ago
Chris Gregan 05a5195fdd Merge pull request #498 from snozbot/misc-bug-fixes 9 years ago
Christopher 4e68e8ff77 Updated copyright notice 9 years ago
Christopher ee0711e8a1 Added code header about MIT license 9 years ago
Christopher bd66d6df6c Added SetAudioVolume.waitUntilFinished property #495 9 years ago
Christopher 624f66f516 Fixed Set Anim Integer/Float/Bool lose property settings #492 9 years ago
Christopher 49cd02c20b Fixed can't select ExecuteBlock from Unity Event #496 9 years ago