1068 Commits (5a947f9cbc5eed5cd2eed0753d76bb353ae77422)

Author SHA1 Message Date
chrisgregan 00b6b910bc Fixed logic for setting GameStarted block in new Flowcharts 9 years ago
chrisgregan ae740187e8 Updated Flowchart prefab 9 years ago
chrisgregan 69dbc5d019 Fixed Flowchart objects break when made into a prefab #275 9 years ago
chrisgregan 4d68516985 Fixed localization language does not persist between scenes #271 9 years ago
chrisgregan 2b75f05f22 Fixed voiceover clips not playing correctly in Say command #273 9 years ago
chrisgregan 1ccedcc7b4 Fixed Changing portrait facing flips incorrectly #190 9 years ago
chrisgregan 0f65d2dd94 Fixed Variable substitution in Menu command #263 9 years ago
chrisgregan d8539c90ef Fixed: Null variable reference when substituting variables #278 9 years ago
chrisgregan 3ed86ba022 Updated CHANGELOG 9 years ago
chrisgregan c6cfcc5736 Moved LICENSE and README inside the Fungus folder 9 years ago
chrisgregan 29f4ea8ebc Updated CHANGELOG file 9 years ago
chrisgregan f83cacd334 Say command can now be stopped 9 years ago
chrisgregan 929b56ea90 Added StopFlowchart command 9 years ago
chrisgregan b14da8fcda Added Flowchart.StopAllBlocks() and command callback 9 years ago
chrisgregan e2b7c542e9 Fixed: Null reference error after editing Flowchart code #181 9 years ago
chrisgregan d411607f05 Added Set Interactable command to control button, input field, etc. interactivity #178 9 years ago
chrisgregan 731a175f26 Fixed Markup text visible if rich text not enabled #176 9 years ago
chrisgregan bf03a3c8a2 Fixed: ControlAudio waitUntilFinished property doesn't wait for correct time #174 9 years ago
chrisgregan 3cb52dfab4 Added a Hide Commands property to Flowchart 9 years ago
chrisgregan a3609cb514 Unity have added their own combo box in 5.2 9 years ago
chrisgregan 27376aa143 Added Button Clicked and End Edit event handlers 9 years ago
chrisgregan d518420e76 Fixed: No need for pause on last punctuation character in a sentence #168 9 years ago
John O'Kane 4f7088487b Issue where audio would continue when audio is finished while waitUntilFinished was not set to true 9 years ago
chrisgregan d7a646c319 Fixed: Undo for delete command is broken #161 9 years ago
chrisgregan 95c83d6f10 Removed shiver tag description 9 years ago
chrisgregan e1ffa8aa2e Fixed: Concurrent Say calls cause Say Dialog to freeze up #156 9 years ago
chrisgregan 9304dc54ac Can filter the list of supported commands by subclassing Flowchart 9 years ago
chrisgregan f4654e265d Added test for Save Variable / Load Variable 9 years ago
chrisgregan 28d53f5576 DrawEventHandlerGUI is now virtual 9 years ago
chrisgregan d9d5fe795d Added v2.2.0 release notes 9 years ago
chrisgregan ce69debb61 Added Create > Fungus Logo menu option 9 years ago
chrisgregan 53496ea554 Fixed: Copy / paste causes Block inspector to reset height #145 9 years ago
chrisgregan a64ef3c67b Added Set Sorting Layer command 9 years ago
chrisgregan 1a2f56d11f Fixed: Say Dialog doesn't move text box back after displaying a character image #141 9 years ago
chrisgregan 73e0e68163 Fixed Shake Camera timing issue #137 9 years ago
chrisgregan a79b1240ac Add a graphic ray caster if none exists 9 years ago
chrisgregan 0fcc188041 Added option to adjust story text width when character image is visible 9 years ago
chrisgregan 0c302cd2b8 Set game object active before setting character image 9 years ago
chrisgregan fd52475268 Fixed init order issue with caching localizeable objects 9 years ago
chrisgregan 9399574897 Fixed Control Audio stopping all untagged audiosources #132 9 years ago
chrisgregan d55237fc59 Fixed continue button not hiding while text is writing 9 years ago
chrisgregan eaa7b0eafa Fixed Say Dialog registering a click when Menu option selected 9 years ago
chrisgregan cc43ca7777 Renamed Fade Out to Fade When Done 9 years ago
chrisgregan cdd94d06bc Added input sound effect for dialog / writer clicks 9 years ago
chrisgregan a337e6d339 Updated Say Dialog prefab 9 years ago
chrisgregan 716ee5bf2b Added Stop() method to Say Dialog and Writer 9 years ago
chrisgregan ef7378d857 Fixes for using WriterAudio with Write command 9 years ago
chrisgregan fad40e822c WriterAudio can now play beep sounds per character 9 years ago
chrisgregan 8365e9e0e1 Removed unused using statement 9 years ago
chrisgregan bc74daba13 Added support for character sound effect (if no voiceover set) 9 years ago