10 Commits (584ab1bf6d09b549f8e70ee67a0ff8cee7d1aa3e)

Author SHA1 Message Date
Christopher 5495ed8ebf Tidied up editor using statements. 8 years ago
Christopher ce92029918 Refactored comments 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Chris Gregan bad3275fe4 Fixed path to info text prefab 9 years ago
Chris Gregan 77c5c5f616 Moved info text object tp FungusLua 9 years ago
Chris Gregan 7c7897fa68 Added all-in-one Lua prefab 9 years ago
chrisgregan d7f6ef7b91 Fix Unity Test Tools to run in 5.0 9 years ago
chrisgregan f151410ce5 Moved FungusLua to Thirdparty folder 9 years ago
chrisgregan 6430399365 Moved FungusLua under Fungus folder 9 years ago
chrisgregan f29d89ad47 Moved all Lua code to FungusLua top level folder 9 years ago
chrisgregan 762d1f8a81 Added LuaStore component and prefab to persist values across scene loads 9 years ago
chrisgregan a5f733b3f5 Rename Lua component to LuaEnvironment 9 years ago
chrisgregan 882b6ef65e Renamed RunLua to LuaScript 9 years ago
chrisgregan 1ae1c4bd1d Renamed FungusScript to Lua 9 years ago
chrisgregan 84a1f010bf Renamed FungusInvoke to RunLua 9 years ago
chrisgregan 887bc54e92 Explicitly register types via text file list 9 years ago
chrisgregan 6f886b3f0c Renamed FungusBindings to LuaBindings 9 years ago
chrisgregan 56cd4b213c Initial implementation of FungusScript Lua scripting 9 years ago