1022 Commits (5608bf47538475b5b4f04ec512199b42a9ef92b8)

Author SHA1 Message Date
chrisgregan 5608bf4753 GUID changed for camera tests 9 years ago
chrisgregan e461d14200 Fixed Null reference if command classes have same name #312 9 years ago
chrisgregan 001665ef0b Fixed End command indents when not matched with an If #308 9 years ago
chrisgregan 15b26ce60e Changed move code to use LeanTween instead of iTween 9 years ago
chrisgregan 9087d40478 Removed unused property 9 years ago
chrisgregan 4fbf516a18 Inactive localizeable game objects are now cached #322 9 years ago
chrisgregan 3aa4333870 Users losing track of where their Blocks are in Flowchart window #302 9 years ago
chrisgregan 47809e496f Backwards compatibility with Unity 5_0 9 years ago
chrisgregan 3ca263a25e Replace obsolete call to Application.LoadLevel 9 years ago
Chris Gregan ddc019d6c7 Fixed compile issues on InvokeMethod.cs 9 years ago
Chris Gregan 16af3dcf2f Fixed corrupted character in Windows builds 9 years ago
chrisgregan 67e1829390 Added multi camera test 9 years ago
chrisgregan 7cc823a53f Added camera property to camera controller commands #307 9 years ago
chrisgregan 0d97204c12 Updated Test Tools 9 years ago
chrisgregan b231ab0435 Fixed Camera Controller null check in wrong position #313 9 years ago
chrisgregan f6a0542008 Fixed Multiple iTweens on same object interfere with each other #303 9 years ago
chrisgregan 3983e04958 Added test for Clear Menu 9 years ago
chrisgregan 8a25fe5a2e Added Clear Menu command #300 9 years ago
chrisgregan 7f957d0708 Added test for Set Slider Value command #297 9 years ago
chrisgregan 98ecbf19c2 Added Set Slider Value command #297 9 years ago
chrisgregan 47690ddd1e Updated changelog 9 years ago
chrisgregan 13f1aaa161 Fixed Writer beep timing issues in WebGL #295 9 years ago
chrisgregan f870e5f3d2 Removed say command from Flowchart prefab 9 years ago
chrisgregan 73437a7a34 Misc improvements to the Writer system 9 years ago
chrisgregan e44ae3df45 Fixes for Stop Flowchart command #288 9 years ago
chrisgregan 86d6919540 Removed Say command from Flowchart prefab 9 years ago
chrisgregan 00b6b910bc Fixed logic for setting GameStarted block in new Flowcharts 9 years ago
chrisgregan ae740187e8 Updated Flowchart prefab 9 years ago
chrisgregan 69dbc5d019 Fixed Flowchart objects break when made into a prefab #275 9 years ago
chrisgregan 4d68516985 Fixed localization language does not persist between scenes #271 9 years ago
chrisgregan 2b75f05f22 Fixed voiceover clips not playing correctly in Say command #273 9 years ago
chrisgregan 1ccedcc7b4 Fixed Changing portrait facing flips incorrectly #190 9 years ago
chrisgregan 0f65d2dd94 Fixed Variable substitution in Menu command #263 9 years ago
chrisgregan d8539c90ef Fixed: Null variable reference when substituting variables #278 9 years ago
chrisgregan 231027c25d Removed empty gameobject in sherlock demo 10 years ago
chrisgregan 3ed86ba022 Updated CHANGELOG 10 years ago
chrisgregan c6cfcc5736 Moved LICENSE and README inside the Fungus folder 10 years ago
chrisgregan 29f4ea8ebc Updated CHANGELOG file 10 years ago
chrisgregan 06fc544950 Improved Enter Name example 10 years ago
chrisgregan 40d07ae313 Added test for stopping Say command 10 years ago
chrisgregan f83cacd334 Say command can now be stopped 10 years ago
chrisgregan 929b56ea90 Added StopFlowchart command 10 years ago
chrisgregan b14da8fcda Added Flowchart.StopAllBlocks() and command callback 10 years ago
chrisgregan e2b7c542e9 Fixed: Null reference error after editing Flowchart code #181 10 years ago
chrisgregan d411607f05 Added Set Interactable command to control button, input field, etc. interactivity #178 10 years ago
chrisgregan 731a175f26 Fixed Markup text visible if rich text not enabled #176 10 years ago
chrisgregan bf03a3c8a2 Fixed: ControlAudio waitUntilFinished property doesn't wait for correct time #174 10 years ago
chrisgregan 3cb52dfab4 Added a Hide Commands property to Flowchart 10 years ago
chrisgregan a3609cb514 Unity have added their own combo box in 5.2 10 years ago
chrisgregan 27376aa143 Added Button Clicked and End Edit event handlers 10 years ago