Christopher
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627e167f88
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Moved all scripts into a unified script folder (except Flowchart yet)
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8 years ago |
Christopher
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5495ed8ebf
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Tidied up editor using statements.
|
8 years ago |
Christopher
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ce92029918
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Refactored comments
|
8 years ago |
Christopher
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f130385f6f
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Changed comment style on header block
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8 years ago |
Christopher
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9ead74d659
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Refactored Narrative scripts to use protected fields with public property accessors
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8 years ago |
Christopher
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239bf8fefe
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Converted tabs to spaces in all .cs files
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8 years ago |
Christopher
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67adbab9a0
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Added open source license header to all source files
|
9 years ago |
chrisgregan
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4fbf516a18
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Inactive localizeable game objects are now cached #322
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9 years ago |
chrisgregan
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057203af42
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Improved LocalizationEditor.ExportLocalizationFile
Save file dialog defaults to the Assets folder.
Automatically sets the localisation file property to reference the
exported file.
|
10 years ago |
chrisgregan
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1834373de6
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Export command and event handler reference documentation
Now using markdown format instead of csv and including a table of
public properties
|
10 years ago |
chrisgregan
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ec1d98b333
|
Help box and readability improvements for Localisation editor
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10 years ago |
chrisgregan
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4c41ada4a8
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Renamed Language to Localisation for clarity #8
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10 years ago |
chrisgregan
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d998fd32fd
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Moved Language files to Narrative module #8
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10 years ago |
chrisgregan
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8ebc4efe29
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Add undo support on import. Use notifications instead of logging. #8
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10 years ago |
chrisgregan
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2cb88cc634
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Import standard text file format #8
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10 years ago |
chrisgregan
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8daa859a77
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Export all standard text to an easily editable text format #8
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10 years ago |
chrisgregan
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c94840384f
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Renamed Export String to Export Localisation File
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10 years ago |
chrisgregan
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5d2433e570
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Removed Import CSV button
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10 years ago |
chrisgregan
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00a4f34e00
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Language object now uses a CSV text asset property
|
10 years ago |
chrisgregan
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34e23dda80
|
Removed localized objects list
|
10 years ago |
chrisgregan
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eaa90aef75
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Initial localisation support via CSV files
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10 years ago |