Christopher
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5495ed8ebf
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Tidied up editor using statements.
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8 years ago |
Christopher
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f130385f6f
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Changed comment style on header block
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8 years ago |
Christopher
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239bf8fefe
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Converted tabs to spaces in all .cs files
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8 years ago |
Christopher
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67adbab9a0
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Added open source license header to all source files
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9 years ago |
chrisgregan
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b660db2273
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Changed format of string tables to JSON
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9 years ago |
chrisgregan
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f151410ce5
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Moved FungusLua to Thirdparty folder
FungusLua can be used as a standalone asset, so it’s going in third
party to keep it isolated from the rest of the Fungus project
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9 years ago |
chrisgregan
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6430399365
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Moved FungusLua under Fungus folder
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9 years ago |
chrisgregan
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f29d89ad47
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Moved all Lua code to FungusLua top level folder
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9 years ago |
chrisgregan
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77504aa59d
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Split LuaEnvironment into LuaEnvironment & LuaUtils components
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9 years ago |
chrisgregan
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39c0bb7236
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Added Register Types label in LuaEnvironment inspector
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9 years ago |
chrisgregan
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a5f733b3f5
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Rename Lua component to LuaEnvironment
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9 years ago |
chrisgregan
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1ae1c4bd1d
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Renamed FungusScript to Lua
If no Lua component exists in the scene then spawn one from the prefab.
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9 years ago |
chrisgregan
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e60488bc5b
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Single file for registering types in text file
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9 years ago |
chrisgregan
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887bc54e92
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Explicitly register types via text file list
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9 years ago |