Christopher
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066bb719a9
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Refactored FungusLua classes to match layout in main Fungus project.
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8 years ago |
Christopher
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5495ed8ebf
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Tidied up editor using statements.
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8 years ago |
Christopher
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f130385f6f
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Changed comment style on header block
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8 years ago |
Christopher
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83c12c7e76
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Refactored many classes to use protected serialisable fields, with public property accessors where required.
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8 years ago |
Christopher
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239bf8fefe
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Converted tabs to spaces in all .cs files
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8 years ago |
Christopher
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67adbab9a0
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Added open source license header to all source files
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9 years ago |
Christopher
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a0b11e074b
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Merging PR #490
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9 years ago |
Chris Gregan
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36998eee62
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Flowchart component automatically selected in LuaBindings
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9 years ago |
Chris Gregan
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26910afc61
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Handle case of missing script in LuaBindings component picker
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9 years ago |
Chris Gregan
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ee79ce8d45
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Rebuild the bound types list in all LuaBindings when scripts are renamed
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9 years ago |
Chris Gregan
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0351c0f1f9
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All Environments option for LuaBindings
Lua prefab only registers bindings with itself
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9 years ago |
chrisgregan
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f151410ce5
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Moved FungusLua to Thirdparty folder
FungusLua can be used as a standalone asset, so it’s going in third
party to keep it isolated from the rest of the Fungus project
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9 years ago |
chrisgregan
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6430399365
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Moved FungusLua under Fungus folder
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9 years ago |
chrisgregan
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ccb8dc08ff
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Removed unused using Rotorz.ReorderableList
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9 years ago |
chrisgregan
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f29d89ad47
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Moved all Lua code to FungusLua top level folder
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9 years ago |
chrisgregan
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efd04a8378
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Added Register Types option in Lua Bindings component
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9 years ago |
chrisgregan
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1ae1c4bd1d
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Renamed FungusScript to Lua
If no Lua component exists in the scene then spawn one from the prefab.
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9 years ago |
chrisgregan
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e60488bc5b
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Single file for registering types in text file
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9 years ago |
chrisgregan
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887bc54e92
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Explicitly register types via text file list
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9 years ago |
chrisgregan
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6f886b3f0c
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Renamed FungusBindings to LuaBindings
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9 years ago |
chrisgregan
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56cd4b213c
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Initial implementation of FungusScript Lua scripting
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9 years ago |