chrisgregan
|
47c439135b
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Using AddListener to get button callbacks
|
10 years ago |
chrisgregan
|
d1117cccf5
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Show character image in Say command. Basic fallback GUI.
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10 years ago |
chrisgregan
|
470050417e
|
Added timeout slider to choose dialog
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10 years ago |
chrisgregan
|
891158d1df
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Added continue image hiding back.
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10 years ago |
chrisgregan
|
5f6ade578c
|
Handle Choose with no AddOption commands
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10 years ago |
chrisgregan
|
424e7a1195
|
Hide selected options
|
10 years ago |
chrisgregan
|
3a160295e7
|
Separate Say and Choose commands
|
10 years ago |
chrisgregan
|
56ad13dac5
|
Reverted to AddOption approach
|
10 years ago |
chrisgregan
|
f383352b0d
|
Slow writing and timeout property
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10 years ago |
chrisgregan
|
7db1cf9567
|
Fixed say commands
|
10 years ago |
chrisgregan
|
61db98ac83
|
Fixed dialog layout. Initial coroutine say command.
|
10 years ago |
chrisgregan
|
403b2e57d8
|
Fixed up shuttle demo
|
10 years ago |
chrisgregan
|
4e3e3f8669
|
Fixed memory leak warning.
|
10 years ago |
chrisgregan
|
05a5dc9268
|
New dialog option buttons
|
10 years ago |
chrisgregan
|
548465f078
|
Updated shuttle scene
|
10 years ago |
chrisgregan
|
585efc2526
|
Added command categories
|
10 years ago |
chrisgregan
|
ee7eb09ab3
|
Updated shuttle scene
|
10 years ago |
chrisgregan
|
f04387c197
|
Added configuration methods on DialogController
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10 years ago |
chrisgregan
|
f1a17299ed
|
Variables are displayed in inspector window
|
10 years ago |
chrisgregan
|
4e0c596d77
|
Commands are now in same window as sequence nodes
|
10 years ago |
chrisgregan
|
936768ba14
|
Added example Split Window code
|
10 years ago |
chrisgregan
|
2ce6a92aa7
|
uGUI examplee dialog
|
10 years ago |
chrisgregan
|
d7e7ddd631
|
Removed save game stuff from Game class
|
10 years ago |
chrisgregan
|
62f6e11043
|
LoadScene command
|
10 years ago |
chrisgregan
|
3fcd6e1969
|
Added summary for Wait command
|
10 years ago |
chrisgregan
|
efee8e808b
|
Command error messages and enabled checkbox.
|
10 years ago |
chrisgregan
|
b613913d51
|
Split SetView into MoveToView and FadeToView
|
10 years ago |
chrisgregan
|
8b6820a529
|
CameraController is now a singleton
|
10 years ago |
chrisgregan
|
c20b6059e8
|
Command scripts now stored in module folders
|
10 years ago |
chrisgregan
|
537f9f0d2e
|
Improved names of all commands
|
10 years ago |
chrisgregan
|
249b6de1dc
|
Moved Game.cs into scripts folder
|
10 years ago |
chrisgregan
|
e6b845a99f
|
Fungus2 code reorg
|
10 years ago |
chrisgregan
|
c38d113433
|
Remove Room class
|
10 years ago |
chrisgregan
|
0e5bffef34
|
Removed old command system
|
10 years ago |
chrisgregan
|
e1cfd21c05
|
Removed legacy assets. Rename Variables to GlobalVariables.
|
10 years ago |
chrisgregan
|
5dc4c64b54
|
Fixed variable key string being null
|
10 years ago |
chrisgregan
|
857184a8bb
|
Prevent invalid / confusing variable name key entry
|
10 years ago |
chrisgregan
|
6d1f691557
|
Improved summary for If command
|
10 years ago |
chrisgregan
|
5cc39bf64e
|
Wordwrap long summary text
|
10 years ago |
chrisgregan
|
39552da96a
|
Context sensitive Create Sequence menu
|
10 years ago |
chrisgregan
|
c1b36b8315
|
Display selected FungusScript object name
|
10 years ago |
chrisgregan
|
1727e664f4
|
Renamed FungusEditorWindow to FungusScriptWindow
|
10 years ago |
chrisgregan
|
74bb0a3847
|
Fungus Editor window remembers most recent selection
|
10 years ago |
chrisgregan
|
461447ca33
|
No Fungus Script Selected label
|
10 years ago |
chrisgregan
|
c0f1ed9d0e
|
Split Call command into Call and If
|
10 years ago |
chrisgregan
|
7012c55616
|
Remove unused command
|
10 years ago |
chrisgregan
|
33c592f90e
|
Fixed undo on sequence name field
|
10 years ago |
chrisgregan
|
e346683e20
|
Fixed null reference errors
|
10 years ago |
chrisgregan
|
93836f860b
|
AddCommand button and help text
|
10 years ago |
chrisgregan
|
4421d477c4
|
Option description and <Continue> instead of <None>
|
10 years ago |