1011 Commits (3ca263a25e61306b67cc7517c12e1a179822f677)

Author SHA1 Message Date
chrisgregan 28d53f5576 DrawEventHandlerGUI is now virtual 10 years ago
chrisgregan 81808e6743 Fixed: Flowchart in The Hunter example has Hide Components set to false #150 10 years ago
chrisgregan d9d5fe795d Added v2.2.0 release notes 10 years ago
chrisgregan ce69debb61 Added Create > Fungus Logo menu option 10 years ago
chrisgregan 53496ea554 Fixed: Copy / paste causes Block inspector to reset height #145 10 years ago
chrisgregan a64ef3c67b Added Set Sorting Layer command 10 years ago
chrisgregan 99187b962c Added test for Call Method command 10 years ago
chrisgregan bd0230638e Improved overlapping story text / character image test 10 years ago
chrisgregan d3f2b9a44b Removed unused Ciara2 character 10 years ago
chrisgregan 1a2f56d11f Fixed: Say Dialog doesn't move text box back after displaying a character image #141 10 years ago
chrisgregan 21dc47b9f6 Added input text example 10 years ago
chrisgregan 22c2593985 Updated integration tests 10 years ago
chrisgregan 73e0e68163 Fixed Shake Camera timing issue #137 10 years ago
chrisgregan a79b1240ac Add a graphic ray caster if none exists 10 years ago
chrisgregan 0fcc188041 Added option to adjust story text width when character image is visible 10 years ago
chrisgregan 0c302cd2b8 Set game object active before setting character image 10 years ago
chrisgregan a6ee8459fd Added test for localizing Say for character with . in name 10 years ago
chrisgregan fd52475268 Fixed init order issue with caching localizeable objects 10 years ago
chrisgregan ba5996d6a1 Added test for localized Say text with character names containing . 10 years ago
chrisgregan 62c19856f0 Updated tests 10 years ago
chrisgregan 9399574897 Fixed Control Audio stopping all untagged audiosources #132 10 years ago
chrisgregan 0c9c7da7af Updated example scenes to work with new dialog system 10 years ago
chrisgregan d55237fc59 Fixed continue button not hiding while text is writing 10 years ago
chrisgregan eaa7b0eafa Fixed Say Dialog registering a click when Menu option selected 10 years ago
chrisgregan cc43ca7777 Renamed Fade Out to Fade When Done 10 years ago
chrisgregan cdd94d06bc Added input sound effect for dialog / writer clicks 10 years ago
chrisgregan 59537427db Fix for Say Dialogs not fading out after Exit block 10 years ago
chrisgregan a337e6d339 Updated Say Dialog prefab 10 years ago
chrisgregan 716ee5bf2b Added Stop() method to Say Dialog and Writer 10 years ago
chrisgregan ef7378d857 Fixes for using WriterAudio with Write command 10 years ago
chrisgregan fad40e822c WriterAudio can now play beep sounds per character 10 years ago
chrisgregan 8365e9e0e1 Removed unused using statement 10 years ago
chrisgregan bc74daba13 Added support for character sound effect (if no voiceover set) 10 years ago
chrisgregan eeaf78ca2f Fixed init order issue 10 years ago
chrisgregan 979c77181e Renamed DialogAudio to WriterAudio 10 years ago
chrisgregan 4dbca8d0ba Added Dialog Audio component to play writing sound effects 10 years ago
chrisgregan 640c6a58fd Changed DialogAudio to be a component 10 years ago
chrisgregan 89185498fb Story text font size is bigger 10 years ago
chrisgregan 23c561bca8 Continue image is now a button 10 years ago
chrisgregan 3a1862d07f Custom editor for Dialog Input 10 years ago
chrisgregan 48947f6583 Hold down shift while pressing key to advance instantly 10 years ago
chrisgregan 46abb069d6 Reduced nextClickDelay to 0 10 years ago
chrisgregan 037a8996b7 Say Dialog doesn't need to listen for input now 10 years ago
chrisgregan e098549584 User can click to skip current line of text. 10 years ago
chrisgregan f9d4607550 Say Dialog automatically fades in / out when writing 10 years ago
chrisgregan ca8a50645e Combine Dialog and Say Dialog classes 10 years ago
chrisgregan 383761d349 Removed old dialog fade system 10 years ago
chrisgregan 53ea811cb1 Fixed say dialog not being visible at start 10 years ago
chrisgregan 90614ed59a Removed unused audio properties 10 years ago
chrisgregan d00b7a29e4 Removed unneeded variables 10 years ago