8 Commits (367f0527f4d8d962067b1851454d36f6ffa3480b)

Author SHA1 Message Date
Christopher 7294c7810e Exposed Save Data key to support multiple game save files in the same project 8 years ago
Christopher a3ebe0e75e SavePoint now handles starting Flowchart execution for 'normal' scene loads. Use a Save Point with key 'Start' for the first Block to be executed in every scene. 8 years ago
Zach Vinless 7445700fa4 Removed selectedBlock and changed multi-select editor message 8 years ago
Zach Vinless 3afcc68001 Added multi-select feature for blocks in flowchart window 8 years ago
Zach Vinless b24d670d9c Added support for custom block tint colors 8 years ago
Christopher 060b7b46a2 Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
Christopher 0effd7e7f3 Added #region Public members to all non-editor classes 8 years ago
Christopher 071fb7c345 Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 8 years ago
Christopher 4207ef5d55 Added missing copyright headers, tidied up enums 8 years ago
Christopher 245500fd25 Moved global constants to FungusConstants static class. 8 years ago