Explore Help
Register Sign In
KenSchae
/
fungus
1
0
Fork
You've already forked fungus
0
Code Issues Pull Requests Projects Releases Wiki Activity
1152 Commits
1 Branch
0 Tags
243 MiB
Tree: 304cd9b4df
Commit Graph

3 Commits (304cd9b4dfeeb7e5e32a5ae43f426d291a93a00a)

Author SHA1 Message Date
chrisgregan 47809e496f Backwards compatibility with Unity 5_0
10 years ago
chrisgregan 3ca263a25e Replace obsolete call to Application.LoadLevel
10 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes'
10 years ago
chrisgregan 514493e4e3 Fix for SceneLoader trying to destroy nested sprites twice
11 years ago
chrisgregan 385ef1a967 Merged UI redesign and iTween support branch
11 years ago
chrisgregan 53d2fd1aab Added protected & virtual to core classes for easier inheritance
11 years ago
chrisgregan e1c4eacc4d Added LoadGlobals, SaveGlobals and DestroyOnSceneLoad tag
11 years ago
chrisgregan 62f6e11043 LoadScene command
11 years ago
chrisgregan e6b845a99f Fungus2 code reorg
11 years ago
chrisgregan c38d113433 Remove Room class
11 years ago
chrisgregan 0e5bffef34 Removed old command system
11 years ago
chrisgregan 1835d9401e Tidied up save/load methods.
11 years ago
chrisgregan c8bee1eaf1 Replaced Values system with new Variables class
- New commands SetInteger(), SetFloat(), SetBoolean().
- Simplified save game system.
11 years ago
chrisgregan b3204ac1bd Yield until unused assets have been unloaded
11 years ago
chrisgregan bc9ff07700 Added Game Object name for SceneLoader object.
11 years ago
chrisgregan 6234d367b9 Added scene loader component to display loading image
11 years ago
Powered by Gitea Version: 1.16.7 Page: 70ms Template: 2ms
English
bahasa Indonesia Deutsch English español français italiano latviešu magyar nyelv Nederlands polski Português de Portugal português do Brasil suomi svenska Türkçe čeština ελληνικά български русский српски Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Website Go1.18.1