chrisgregan
e47d0c3361
Renamed Examples to FungusExamples
...
The Spine animation library uses an Examples folder which was causing
both sets of example files to merge together.
10 years ago
chrisgregan
a918b530f3
Renamed all event handlers to use past tense (meaning is clearer)
10 years ago
chrisgregan
dccf5dc5bf
Added Send Message command and Receive Message event handler
...
Messages are a simple way to notify other sequences to start executing
when something happens.
You can specify if the message should only be sent to the same Fungus
Script, or to all Fungus Scripts in the scene.
10 years ago
chrisgregan
c3e17c9ca7
Fixes for Unity 4.6 beta RC 2
...
You will need to update Unity to RC 2 to avail of these UI fixes.
10 years ago
chrisgregan
da77bd2ddc
Added TargetObject class and custom property drawer
...
A TargetObject lets you select either the Owner game object or another
object
10 years ago
chrisgregan
d148b5f8f7
Updated all examples to use 'Start Game' event handler.
10 years ago
chrisgregan
6af52b3452
Fixed up node graphs for example scenes
10 years ago
chrisgregan
bcfb70c0e6
Added typing sounds and fixed pausing audio when typing pauses.
10 years ago
chrisgregan
d3b40a0010
Added ShakePosition, ShakeRotation & ShakeScale commands
10 years ago
chrisgregan
e822893c46
Added LookFrom, LookTo commands
10 years ago
chrisgregan
d5919520e9
Added tweenName & StopTween / StopTweens commands.
...
Can now name an individual tween and later stop it by name.
10 years ago
chrisgregan
ff7a19ca7d
Added MoveFrom, etc. example commands to test scene.
10 years ago
chrisgregan
584fd7da88
Added simple iTween example scene
10 years ago