The Photon Networking add on for PlayMaker defines a class called
‘Room’ in the global namespace which conflicts with Fungus.Room. To fix
this, I’ve moved all Room derived example classes into the Fungus
namespace.
Can now set the Game.activePageStyle property to control the currently
active Page rendering style.
Added a SetPageStyle() command to set the style in a command sequence.
Added 2 PageStyle prefabs assets.
Renamed Room classes to be consistent.
- Added iTween to support camera tweening. It’s in the Fungus namespace
so shouldn’t interfere with any other iTween instance in your game.
- Added an option on Views room to show PanToPath()