16 Commits (211e3653576c6522549af2ba4e0fc6090243be50)

Author SHA1 Message Date
Christopher 501cb34247 Refactored LuaEnvironment to use ILuaEnvironment interface 9 years ago
Christopher ce92029918 Refactored comments 9 years ago
Christopher f130385f6f Changed comment style on header block 9 years ago
Christopher f94e46e42d Refactored narrative comments 9 years ago
Christopher 5f397982f7 Use protected serialised fields 9 years ago
Christopher 63dadcb457 Refactored Variable base class to use protected serialised value and public property accessor. 9 years ago
Christopher 83c12c7e76 Refactored many classes to use protected serialisable fields, with public property accessors where required. 9 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 9 years ago
Christopher 9c967aaf84 Fixed for Unity 5.0 9 years ago
Christopher b81b120e42 Flowchart automatically registers with LuaEnvironment for ExecuteLua commands #485 9 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher 00d3462c36 Improved source code display on Lua script errors 9 years ago
Chris Gregan 204ce467d8 Use Lua text file in ExecuteLua command 9 years ago
chrisgregan fc0dde1d05 Tidied up ExecuteLua initialisation 9 years ago
chrisgregan 51c1d93acb Move dependent files into Fungus folder 10 years ago
chrisgregan f29d89ad47 Moved all Lua code to FungusLua top level folder 10 years ago
chrisgregan a66c1a3f3d Improved how fungus lua module is initialized 10 years ago
chrisgregan 21c4682edf Moved files from under Lua/Thirdparty to main Thirdparty folder 10 years ago