chrisgregan
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cf589b2475
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Moved stringtable to unity table
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9 years ago |
chrisgregan
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b054107a1b
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Create SayDialog and MenuDialog is none exists yet
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9 years ago |
chrisgregan
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b71e2674f8
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Added Spawn method for spawning a game object from a resource
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9 years ago |
chrisgregan
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b4b62f22cf
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Exposed common GameObject methods like Find, Instantiate, Destroy
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9 years ago |
chrisgregan
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762d1f8a81
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Added LuaStore component and prefab to persist values across scene loads
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9 years ago |
chrisgregan
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8d5fedd699
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Renamed fungus.fungusprefs to fungus.prefs
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9 years ago |
chrisgregan
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708cc3ea48
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Fixed inconsistent case
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9 years ago |
chrisgregan
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28469a9119
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Display line numbers in Lua error messages
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9 years ago |
chrisgregan
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21c4682edf
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Moved files from under Lua/Thirdparty to main Thirdparty folder
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9 years ago |
chrisgregan
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a6ea00536b
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Added abstract Initialiser class for extending initialisation behavior
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9 years ago |
chrisgregan
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77504aa59d
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Split LuaEnvironment into LuaEnvironment & LuaUtils components
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9 years ago |
chrisgregan
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39c0bb7236
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Added Register Types label in LuaEnvironment inspector
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9 years ago |
chrisgregan
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efd04a8378
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Added Register Types option in Lua Bindings component
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9 years ago |
chrisgregan
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a5f733b3f5
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Rename Lua component to LuaEnvironment
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9 years ago |
chrisgregan
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882b6ef65e
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Renamed RunLua to LuaScript
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9 years ago |
chrisgregan
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1ae1c4bd1d
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Renamed FungusScript to Lua
If no Lua component exists in the scene then spawn one from the prefab.
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9 years ago |