846 Commits (0f3f580c6f4da6890e9472ea750b49fd5238cc28)
 

Author SHA1 Message Date
chrisgregan a151d31df5 Added info box if no commands currently in command list 10 years ago
chrisgregan 805956e825 Fixed Break command logic 10 years ago
chrisgregan ced8467d27 Fixed Fade Sprite null reference error if no sprite selected 10 years ago
chrisgregan 7441fcdcd6 Fixed single character Say text not parsing correctly 10 years ago
chrisgregan d268a40c92 Fix incorrect height of block inspector area 10 years ago
chrisgregan 0fcd386cfd Renamed pauseAfterCommand to stepPause 10 years ago
chrisgregan 75e0e2b717 Disconnect prefab instance when creating Flowcharts 10 years ago
chrisgregan 1328204848 Fixed spanish and french strings in localisation example. 10 years ago
chrisgregan d2acf9772f Handle special case of block calling itself 10 years ago
chrisgregan 9c4a9ffa47 Reorganised scripting commands under scripting, flow and variables categories 10 years ago
chrisgregan ac1f026778 Added Sara Mena mention in Sherlock demo readme 10 years ago
chrisgregan 2fc0e2ebf2 Added waitDuration property to Play Usfxr Sound command 10 years ago
chrisgregan e053ef100b Null pointer check in legacy Choose command 10 years ago
chrisgregan b8440daf47 Fixed character description property in Character Editor 10 years ago
chrisgregan e1c308cd0a Null pointer checks when fading in dialogs 10 years ago
chrisgregan ec1d98b333 Help box and readability improvements for Localisation editor 10 years ago
chrisgregan 3453faf84d Support scene move shortcuts in flowchart window #97 10 years ago
chrisgregan 7260f65265 Deleted Run Flowchart command 10 years ago
chrisgregan 890852c0a5 Updated variables scene to run slow in editor. 10 years ago
chrisgregan 7a11cceaa3 Call a block in another Flowchart. Stop, Continue or Wait Until Finished. 10 years ago
chrisgregan 7b7c33952f Executing icon fade is now based on absolute time (no update required) 10 years ago
chrisgregan 5d682dd81d Updated to Unity 5.0.1 10 years ago
chrisgregan 60266dd498 Updated scene file 10 years ago
chrisgregan 4e1ee2e123 Blocks and 1st command select automatically when executed 10 years ago
chrisgregan b8e5708f97 Removed accidentally added comments 10 years ago
chrisgregan bb48384dfa Replace "Run Slow In Editor" per block with "Pause After Command" in flowchart 10 years ago
chrisgregan d81c45f8f1 Executing command icon fades out over time 10 years ago
chrisgregan 466ee11f47 Auto select executing block if no other block is executing 10 years ago
chrisgregan 46381fe1e3 Stopped Block inspector always activating on startup 10 years ago
chrisgregan 54254352f7 Changed Variables scene to use menu button instead of key press events 10 years ago
chrisgregan 3ea307cb34 Added double check for correct block to event handler linkage 10 years ago
chrisgregan 93158c202c Fix for Flowchart Enabled event handler coroutine issue 10 years ago
chrisgregan 894308e2e8 Added waitUntilFinished property to Play Sound 10 years ago
chrisgregan 0b0324902d Added localization example scene #8 10 years ago
chrisgregan 5eba42f0eb Ignore Excel csv lock files 10 years ago
chrisgregan f35dd95696 Added Call.stopParentBlock to scene file 10 years ago
chrisgregan b41ab43dad Fixed 2nd multiple choice menu to use Menu commands 10 years ago
chrisgregan 5dd745d140 Improve efficiency of command list execution #96 10 years ago
chrisgregan bc373d8555 Adjusted start scroll pos of Sherlock flowchart. 10 years ago
chrisgregan 1e4434eedc Improve readability of Event Handler blocks #95 10 years ago
chrisgregan b9b4b779e4 Merge branch 'Localization' 10 years ago
chrisgregan 22427dfe03 Renamed SequenceEditor & SequenceInspector to BlockEditor & BlockInspector 10 years ago
chrisgregan cb7e25b728 Added Set Language command 10 years ago
chrisgregan 9e37f19560 SetActiveLanguage is more generic #8 10 years ago
chrisgregan 9320f74237 Added wildcard for .~lock files (Excel) 10 years ago
chrisgregan 015d6e9204 Use localised strings keys in variable substitution. #8 10 years ago
chrisgregan d2ab301376 All localised strings are now added to a dictionary for easy lookup 10 years ago
chrisgregan 555660fa75 Can now add custom localized strings to localisation file #8 10 years ago
chrisgregan 0c8b8e79ea Renamed localisation prefab #8 10 years ago
chrisgregan 4c41ada4a8 Renamed Language to Localisation for clarity #8 10 years ago