Text tags now support multiple parameters.
Write command now works with Text Mesh Pro text objects.
Writer.InstantComplete property controls click-to-complete writing.
Shake tag shakes camera instead of Writer game object.
The Fade In / Out options have been replaced by a single Fade Out
option. If you don’t want a fade effect, just set the Dialog Fade
Duration property to 0.
Removed Move dialog option (doesn’t work).
Removed text writing code from Dialog.cs
Changed WaitForInput to work by adding a {wi} tag.
Exit tag now just breaks out of processing loop.
Updated TheExperiment scene to use new Say Dialog.