From f6fe5885c4883bf96677aa31d2be0a6dcdcdfdcf Mon Sep 17 00:00:00 2001 From: Christopher Date: Fri, 2 Dec 2016 16:16:20 +0000 Subject: [PATCH] Click sound when buttons are clicked --- .../Scripts/Components/SaveGameHelper.cs | 27 + .../FungusExamples/SaveGame/SaveExample.unity | 1230 +++-------------- .../SaveGame/SaveGameCanvas.prefab | 1028 +++++++++++++- 3 files changed, 1224 insertions(+), 1061 deletions(-) diff --git a/Assets/Fungus/Scripts/Components/SaveGameHelper.cs b/Assets/Fungus/Scripts/Components/SaveGameHelper.cs index 5ca50352..bbd94bf8 100644 --- a/Assets/Fungus/Scripts/Components/SaveGameHelper.cs +++ b/Assets/Fungus/Scripts/Components/SaveGameHelper.cs @@ -16,8 +16,17 @@ namespace Fungus [SerializeField] protected bool restartDeletesSave = false; + [SerializeField] protected AudioClip buttonClickClip; + [SerializeField] protected SaveGameObjects saveGameObjects = new SaveGameObjects(); + protected AudioSource clickAudioSource; + + protected virtual void Awake() + { + clickAudioSource = GetComponent(); + } + protected virtual void Start() { var saveManager = FungusManager.Instance.SaveManager; @@ -56,24 +65,38 @@ namespace Fungus } + protected void PlayClickSound() + { + if (clickAudioSource != null) + { + clickAudioSource.Play(); + } + } + #region Public methods public SaveGameObjects SaveGameObjects { get { return saveGameObjects; } } public virtual void Save() { + PlayClickSound(); + var saveManager = FungusManager.Instance.SaveManager; saveManager.Save(); } public virtual void Load() { + PlayClickSound(); + var saveManager = FungusManager.Instance.SaveManager; saveManager.Load(); } public virtual void Rewind() { + PlayClickSound(); + var saveManager = FungusManager.Instance.SaveManager; saveManager.Rewind(); } @@ -88,11 +111,15 @@ namespace Fungus saveManager.Delete(); } + PlayClickSound(); + SceneManager.LoadScene(startScene); } public virtual void LoadScene(string sceneName) { + PlayClickSound(); + SceneManager.LoadScene(sceneName); } diff 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