diff --git a/Assets/Fungus/Scripts/Commands/PlayAmbienceSound.cs b/Assets/Fungus/Scripts/Commands/PlayAmbienceSound.cs
index c893dd2f..fcffb9b1 100644
--- a/Assets/Fungus/Scripts/Commands/PlayAmbienceSound.cs
+++ b/Assets/Fungus/Scripts/Commands/PlayAmbienceSound.cs
@@ -9,10 +9,10 @@ namespace Fungus
/// Plays a once-off sound effect. Multiple sound effects can be played at the same time.
///
[CommandInfo("Audio",
- "Play Ambience Sound",
+ "Play Ambiance Sound",
"Plays a once-off sound effect. Multiple sound effects can be played at the same time.")]
[AddComponentMenu("")]
- public class PlayAmbienceSound : Command
+ public class PlayAmbianceSound : Command
{
[Tooltip("Sound effect clip to play")]
[SerializeField]
diff --git a/Assets/Fungus/Scripts/Components/MusicManager.cs b/Assets/Fungus/Scripts/Components/MusicManager.cs
index 9b969490..1dcaa7f0 100644
--- a/Assets/Fungus/Scripts/Components/MusicManager.cs
+++ b/Assets/Fungus/Scripts/Components/MusicManager.cs
@@ -80,7 +80,7 @@ namespace Fungus
/// The sound effect clip to play.
/// If the audioclip should loop or not.
/// The volume level of the sound effect.
- public virtual void PlayAmbienceSound(AudioClip soundClip, bool loop, float volume)
+ public virtual void PlayAmbianceSound(AudioClip soundClip, bool loop, float volume)
{
audioSource.loop = loop;
audioSource.clip = soundClip;