diff --git a/Assets/Fungus/Scripts/Components/Character.cs b/Assets/Fungus/Scripts/Components/Character.cs index e2c73280..d046683d 100644 --- a/Assets/Fungus/Scripts/Components/Character.cs +++ b/Assets/Fungus/Scripts/Components/Character.cs @@ -121,7 +121,16 @@ namespace Fungus || nameText.StartsWith(matchString, true, System.Globalization.CultureInfo.CurrentCulture); #endif } - + + /// + /// Returns true if the character name is a complete match to the specified string. Case insensitive. + /// + public virtual bool NameMatch(string matchString) + { + return string.Compare(name, matchString, true, CultureInfo.CurrentCulture) == 0 + || string.Compare(nameText, matchString, true, CultureInfo.CurrentCulture) == 0; + } + public int Compare(Character x, Character y) { if (x == y) diff --git a/Assets/Fungus/Scripts/Utils/ConversationManager.cs b/Assets/Fungus/Scripts/Utils/ConversationManager.cs index 0b6bb775..40de6948 100644 --- a/Assets/Fungus/Scripts/Utils/ConversationManager.cs +++ b/Assets/Fungus/Scripts/Utils/ConversationManager.cs @@ -243,6 +243,8 @@ namespace Fungus // try to find the character param first, since we need to get its portrait int characterIndex = -1; + int characterParamIndexPartial = characterIndex; + Character partialCharacter = null; if (characters == null) { PopulateCharacterCache(); @@ -252,15 +254,30 @@ namespace Fungus { for (int j = 0; j < characters.Length; j++) { - if (characters[j].NameStartsWith(sayParams[i])) + if (characters[j].NameMatch(sayParams[i])) { characterIndex = i; item.Character = characters[j]; break; } + else if (characters[j].NameStartsWith(sayParams[i])) + { + characterParamIndexPartial = i; + partialCharacter = characters[j]; + } } } + //if still no charcter was found but we found a partial we use it for backcompat but warn user + if(item.Character == null && partialCharacter != null) + { + Debug.LogWarning("Conversation Manager Character Partial Match; found '" + sayParams[characterParamIndexPartial] + + "' and will use " + partialCharacter.NameText + "\n Recommend modifying conversation and characters so they match exactly."); + + characterIndex = characterParamIndexPartial; + item.Character = partialCharacter; + } + // Assume last used character if none is specified now if (item.Character == null) { diff --git a/Assets/Tests/Conversation_SimilarNames.unity b/Assets/Tests/Conversation_SimilarNames.unity new file mode 100644 index 00000000..c3100127 --- /dev/null +++ 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