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Conversation example scene makes some basic use of new features

Regenerated narrative commands md
master
desktop-maesty/steve 7 years ago
parent
commit
ef32f60b4d
  1. 14
      Assets/FungusExamples/Conversation/Conversation.unity
  2. 7
      Docs/command_ref/narrative_commands.md

14
Assets/FungusExamples/Conversation/Conversation.unity

@ -13,7 +13,7 @@ OcclusionCullingSettings:
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 8
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
@ -39,6 +39,7 @@ RenderSettings:
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
@ -54,11 +55,10 @@ LightmapSettings:
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 9
serializedVersion: 10
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 0
@ -934,8 +934,10 @@ MonoBehaviour:
y: -340
width: 1114
height: 859
selectedBlocks: []
selectedCommands: []
selectedBlocks:
- {fileID: 1755499608}
selectedCommands:
- {fileID: 1755499607}
variables: []
description:
stepPause: 0

7
Docs/command_ref/narrative_commands.md

@ -25,9 +25,14 @@ Wait Until Finished | System.Boolean | Wait until the tween has finished before
Display | Fungus.StageDisplayType | Display type
# Conversation # {#Conversation}
Do multiple say and portrait commands in a single block of text. Format is: [character] [portrait] [stage position] [: Story text]
Do multiple say and portrait commands in a single block of text. Format is: [character] [portrait] [stage position] [hide] [<<< | >>>] [clear | noclear] [wait | nowait] [fade | nofade] [: Story text]
Defined in Fungus.Conversation
Property | Type | Description
--- | --- | ---
Wait For Seconds | Fungus.FloatData | a wait for seconds added to each item of the conversation.
# Menu # {#Menu}
Displays a button in a multiple choice menu

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