diff --git a/Assets/Fungus/Docs/CHANGELOG.txt b/Assets/Fungus/Docs/CHANGELOG.txt
index 9be1df7a..cbd3438f 100644
--- a/Assets/Fungus/Docs/CHANGELOG.txt
+++ b/Assets/Fungus/Docs/CHANGELOG.txt
@@ -17,6 +17,7 @@ Unreleased
- Add special case that skips variation logic for sequences that contains no elements, making no change.
- Add NotifyEnd to Writer WaitForInputAndClear logic. Thanks to wolfrug.
- Drag event handlers now only trigger from direct drags, not just movement. Thanks to CG-Tespy.
+ - NarrativeLogMenu can limit the length of it's output, quick fix for narrative logs that would overflow the max ushort vert limit. Thanks to breadnone.
v3.13.6
======
diff --git a/Assets/Fungus/Scripts/Components/NarrativeLog.cs b/Assets/Fungus/Scripts/Components/NarrativeLog.cs
index 54749a85..393a55f2 100644
--- a/Assets/Fungus/Scripts/Components/NarrativeLog.cs
+++ b/Assets/Fungus/Scripts/Components/NarrativeLog.cs
@@ -35,7 +35,6 @@ namespace Fungus
///
public static event NarrativeAddedHandler OnNarrativeAdded;
public delegate void NarrativeAddedHandler(NarrativeLogEntry data);
- public static int maxSize {get; set;} = 10000;
public static void DoNarrativeAdded(NarrativeLogEntry data)
{
if (OnNarrativeAdded != null)
@@ -141,12 +140,6 @@ namespace Fungus
output += "" + history.entries[i].name + "\n";
output += history.entries[i].text + "\n\n";
}
-
- if (output.Length > maxSize)
- {
- output = "... " + output.Substring(output.Length - maxSize, maxSize);
- }
-
return output;
}
diff --git a/Assets/Fungus/Scripts/Components/NarrativeLogMenu.cs b/Assets/Fungus/Scripts/Components/NarrativeLogMenu.cs
index be872d0f..8f7a4202 100644
--- a/Assets/Fungus/Scripts/Components/NarrativeLogMenu.cs
+++ b/Assets/Fungus/Scripts/Components/NarrativeLogMenu.cs
@@ -135,9 +135,14 @@ namespace Fungus
{
if (narrativeLogView.enabled)
{
- NarrativeLog.maxSize = maxCharacters;
- narLogViewtextAdapter.Text = FungusManager.Instance.NarrativeLog.GetPrettyHistory();
-
+ var prettyHistory = FungusManager.Instance.NarrativeLog.GetPrettyHistory();
+
+ if (prettyHistory.Length > maxCharacters)
+ {
+ prettyHistory = "... " + prettyHistory.Substring(prettyHistory.Length - maxCharacters, maxCharacters);
+ }
+ narLogViewtextAdapter.Text = prettyHistory;
+
Canvas.ForceUpdateCanvases();
narrativeLogView.verticalNormalizedPosition = 0f;
Canvas.ForceUpdateCanvases();
diff --git a/Assets/Tests/NarrativeLogTooManyCharacters.unity b/Assets/Tests/NarrativeLogTooManyCharacters.unity
new file mode 100644
index 00000000..b3d82dd2
--- /dev/null
+++ b/Assets/Tests/NarrativeLogTooManyCharacters.unity
@@ -0,0 +1,2144 @@
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diff --git a/Assets/Tests/NarrativeLogTooManyCharacters.unity.meta b/Assets/Tests/NarrativeLogTooManyCharacters.unity.meta
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