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Set operators now match c# equivalents

master
chrisgregan 11 years ago
parent
commit
e458628faa
  1. 8
      Assets/Fungus/Editor/FungusScript/SetEditor.cs
  2. 8
      Assets/Fungus/VisualScripting/Set.cs
  3. BIN
      Assets/Shuttle/ShuttleGame.unity

8
Assets/Fungus/Editor/FungusScript/SetEditor.cs

@ -45,10 +45,10 @@ namespace Fungus.Script
else if (variable.GetType() == typeof(IntegerVariable) || else if (variable.GetType() == typeof(IntegerVariable) ||
variable.GetType() == typeof(FloatVariable)) variable.GetType() == typeof(FloatVariable))
{ {
operatorsList.Add(new GUIContent("+")); operatorsList.Add(new GUIContent("+="));
operatorsList.Add(new GUIContent("-")); operatorsList.Add(new GUIContent("-="));
operatorsList.Add(new GUIContent("*")); operatorsList.Add(new GUIContent("*="));
operatorsList.Add(new GUIContent("/")); operatorsList.Add(new GUIContent("/="));
} }
int selectedIndex = 0; int selectedIndex = 0;

8
Assets/Fungus/VisualScripting/Set.cs

@ -10,10 +10,10 @@ namespace Fungus.Script
{ {
Assign, // = Assign, // =
Negate, // ! Negate, // !
Add, // + Add, // +=
Subtract, // - Subtract, // -=
Multiply, // * Multiply, // *=
Divide // / Divide // /=
} }
public FungusVariable variable; public FungusVariable variable;

BIN
Assets/Shuttle/ShuttleGame.unity

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