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diff --git a/Docs/top_pages/command_reference.md b/Docs/top_pages/command_reference.md
deleted file mode 100644
index 4943b988..00000000
--- a/Docs/top_pages/command_reference.md
+++ /dev/null
@@ -1,24 +0,0 @@
-# Command Reference {#command_reference}
-
-This is the reference documentation for all %Fungus commands.
-
-* @subpage animation_commands
-* @subpage audio_commands
-* @subpage camera_commands
-* @subpage flow_commands
-* @subpage itween_commands
-* @subpage input_commands
-* @subpage leanTween_commands
-* @subpage math_commands
-* @subpage narrative_commands
-* @subpage rigidbody2d_commands
-* @subpage scene_commands
-* @subpage scripting_commands
-* @subpage sprite_commands
-* @subpage transform_commands
-* @subpage variable_commands
-* @subpage vector3_commands
-* @subpage ui_commands
-* @subpage tests_commands
-
-See @ref eventhandler_reference for the event handlers that cause blocks to execute.
\ No newline at end of file
diff --git a/Docs/top_pages/eventhandler_reference.md b/Docs/top_pages/eventhandler_reference.md
deleted file mode 100644
index 4e6b4928..00000000
--- a/Docs/top_pages/eventhandler_reference.md
+++ /dev/null
@@ -1,12 +0,0 @@
-# Event Handler Reference {#eventhandler_reference}
-
-This is the reference documentation for all %Fungus event handlers.
-
-* @subpage core_events
-* @subpage input_events
-* @subpage monobeh_events
-* @subpage sprite_events
-* @subpage scene_events
-* @subpage ui_events
-
-See @ref command_reference for the commands that can be run within the blocks executed by these events.
\ No newline at end of file
diff --git a/Docs/top_pages/fungus_lua.md b/Docs/top_pages/fungus_lua.md
deleted file mode 100644
index e907be81..00000000
--- a/Docs/top_pages/fungus_lua.md
+++ /dev/null
@@ -1,17 +0,0 @@
-# Fungus Lua {#fungus_lua}
-
-FungusLua is a simple way to embed Lua scripting into your Unity project. Lua is an easy to learn scripting language so it's a great way to empower artists, writers and designers to use more of the power of Unity.
-
-* @subpage lua_about_funguslua
-* @subpage lua_create_menu
-* @subpage lua_environment
-* @subpage lua_bindings
-* @subpage lua_script
-* @subpage lua_utils
-* @subpage lua_fungus_module
-* @subpage lua_controlling_fungus
-* @subpage lua_execute_lua
-* @subpage lua_preferences
-* @subpage lua_store
-* @subpage lua_string_table
-* @subpage lua_unity_test_tools
diff --git a/Docs/top_pages/mainpage.md b/Docs/top_pages/mainpage.md
deleted file mode 100644
index 33f96518..00000000
--- a/Docs/top_pages/mainpage.md
+++ /dev/null
@@ -1,31 +0,0 @@
-# %Fungus Documentation #
-
-Welcome to the documentation website for %Fungus, the open source visual storytelling tool for [Unity]. The main website for %Fungus and our [community forum] are available at [FungusGames.com].
-
-There's a wide range of training material available here, suitable for both beginner and experienced game developers.
-
-* @subpage about_fungus
-* @subpage training_course
-* @subpage tutorial_videos
-* @subpage installation
-* @subpage getting_started
-* @subpage flowcharts
-* @subpage blocks
-* @subpage variables
-* @subpage telling_a_story
-* @subpage playing_audio
-* @subpage conversation_system
-* @subpage community_tutorials
-* @subpage narrative_text_tags
-* @subpage text_variation_system
-* @subpage save_system
-* @subpage coding_tips
-* @subpage coding_standard
-* @subpage glossary
-* @subpage faq
-* @subpage changelog
-* @subpage code_of_conduct
-
-[Unity]: http://unity3d.com
-[community forum]: http://fungusgames.com/forum
-[FungusGames.com]: http://fungusgames.com
\ No newline at end of file