useLegacyMenus=EditorGUILayout.Toggle(newGUIContent("Legacy Menus","Force Legacy menus for Event, Add Variable and Add Command menus"),useLegacyMenus);
useLegacyMenus=EditorGUILayout.Toggle(newGUIContent("Legacy Menus","Force Legacy menus for Event, Add Variable and Add Command menus"),useLegacyMenus);
EditorGUILayout.Space();
EditorGUILayout.Space();
GUILayout.Label("If Fungus icons are not showing correctly you may need to reassign the references in the FungusEditorResources. Button below will locate it.");
//ideally if any are null, but typically it is all or nothing that have broken links due to version changes or moving files external to Unity
EditorGUILayout.HelpBox("FungusEditorResources need to be regenerated!",MessageType.Error);
}
if(GUILayout.Button(newGUIContent("Select Fungus Editor Resources SO","If Fungus icons are not showing correctly you may need to reassign the references in the FungusEditorResources. Button below will locate it.")))