From d55237fc59fc7433a88cef3bc877e5de5dcf4998 Mon Sep 17 00:00:00 2001 From: chrisgregan Date: Tue, 25 Aug 2015 16:35:50 +0100 Subject: [PATCH] Fixed continue button not hiding while text is writing --- Assets/Fungus/Narrative/Scripts/SayDialog.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Fungus/Narrative/Scripts/SayDialog.cs b/Assets/Fungus/Narrative/Scripts/SayDialog.cs index f9f8e8bf..dfdb6316 100644 --- a/Assets/Fungus/Narrative/Scripts/SayDialog.cs +++ b/Assets/Fungus/Narrative/Scripts/SayDialog.cs @@ -134,7 +134,7 @@ namespace Fungus if (continueButton != null) { - continueButton.enabled = GetWriter().isWaitingForInput; + continueButton.gameObject.SetActive( GetWriter().isWaitingForInput ); } }