From cf7b1e8ca341b46cb2f4a501442fd2471b838770 Mon Sep 17 00:00:00 2001 From: Christopher Date: Tue, 20 Sep 2016 10:16:41 +0100 Subject: [PATCH] Moved all Fungus editor code to Fungus.EditorUtils namespace --- Assets/Fungus/Scripts/Editor/AssetModProcessor.cs | 2 +- Assets/Fungus/Scripts/Editor/BlockEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/BlockInspector.cs | 2 +- Assets/Fungus/Scripts/Editor/CallEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/CameraMenuItems.cs | 2 +- Assets/Fungus/Scripts/Editor/CharacterEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/CommandEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/CommandListAdaptor.cs | 2 +- Assets/Fungus/Scripts/Editor/ControlAudioEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/CustomGUI.cs | 2 +- Assets/Fungus/Scripts/Editor/DialogInputEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/EditorExtensions.cs | 2 +- Assets/Fungus/Scripts/Editor/EditorZoomArea.cs | 2 +- Assets/Fungus/Scripts/Editor/EventHandlerEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/FlowchartEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/FlowchartMenuItems.cs | 2 +- Assets/Fungus/Scripts/Editor/FlowchartWindow.cs | 2 +- Assets/Fungus/Scripts/Editor/FungusEditorResources.cs | 2 +- Assets/Fungus/Scripts/Editor/GLDraw.cs | 2 +- Assets/Fungus/Scripts/Editor/IfEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/InvokeEventEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/InvokeMethodEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/LabelEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/LocalizationEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/MenuEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/MenuTimerEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/NarrativeMenuItems.cs | 2 +- Assets/Fungus/Scripts/Editor/PortraitEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/SayEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/SerializedPropertyExtensions.cs | 2 +- Assets/Fungus/Scripts/Editor/SetColliderEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/SetVariableEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/SpriteMenuItems.cs | 2 +- Assets/Fungus/Scripts/Editor/StageEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/VariableEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/VariableListAdaptor.cs | 2 +- Assets/Fungus/Scripts/Editor/ViewEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/WriteEditor.cs | 2 +- Assets/Fungus/Scripts/Editor/WriterAudioEditor.cs | 2 +- 39 files changed, 39 insertions(+), 39 deletions(-) diff --git a/Assets/Fungus/Scripts/Editor/AssetModProcessor.cs b/Assets/Fungus/Scripts/Editor/AssetModProcessor.cs index a00795a7..1d2e7d41 100644 --- a/Assets/Fungus/Scripts/Editor/AssetModProcessor.cs +++ b/Assets/Fungus/Scripts/Editor/AssetModProcessor.cs @@ -3,7 +3,7 @@ using System.IO; -namespace Fungus +namespace Fungus.EditorUtils { /// /// Prevents saving of selected blocks and commands to avoid version control conflicts. diff --git a/Assets/Fungus/Scripts/Editor/BlockEditor.cs b/Assets/Fungus/Scripts/Editor/BlockEditor.cs index acc8f36b..162edbd3 100644 --- a/Assets/Fungus/Scripts/Editor/BlockEditor.cs +++ b/Assets/Fungus/Scripts/Editor/BlockEditor.cs @@ -13,7 +13,7 @@ using Rotorz.ReorderableList; using System.IO; using System.Reflection; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(Block))] public class BlockEditor : Editor diff --git a/Assets/Fungus/Scripts/Editor/BlockInspector.cs b/Assets/Fungus/Scripts/Editor/BlockInspector.cs index c14e82f9..7f0534a3 100644 --- a/Assets/Fungus/Scripts/Editor/BlockInspector.cs +++ b/Assets/Fungus/Scripts/Editor/BlockInspector.cs @@ -7,7 +7,7 @@ using UnityEditor; using System.Collections.Generic; using System.Linq; -namespace Fungus +namespace Fungus.EditorUtils { /// /// Temp hidden object which lets us use the entire inspector window to inspect the block command list. diff --git a/Assets/Fungus/Scripts/Editor/CallEditor.cs b/Assets/Fungus/Scripts/Editor/CallEditor.cs index 7d291e8d..e9970d97 100644 --- a/Assets/Fungus/Scripts/Editor/CallEditor.cs +++ b/Assets/Fungus/Scripts/Editor/CallEditor.cs @@ -5,7 +5,7 @@ using UnityEditor; using UnityEngine; using Fungus.Commands; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(Call))] public class CallEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/CameraMenuItems.cs b/Assets/Fungus/Scripts/Editor/CameraMenuItems.cs index 1ecb421b..84671063 100644 --- a/Assets/Fungus/Scripts/Editor/CameraMenuItems.cs +++ b/Assets/Fungus/Scripts/Editor/CameraMenuItems.cs @@ -4,7 +4,7 @@ using UnityEngine; using UnityEditor; -namespace Fungus +namespace Fungus.EditorUtils { public class CameraMenuItems { diff --git a/Assets/Fungus/Scripts/Editor/CharacterEditor.cs b/Assets/Fungus/Scripts/Editor/CharacterEditor.cs index 69b290a7..7bab1484 100644 --- a/Assets/Fungus/Scripts/Editor/CharacterEditor.cs +++ b/Assets/Fungus/Scripts/Editor/CharacterEditor.cs @@ -5,7 +5,7 @@ using UnityEditor; using UnityEngine; using Rotorz.ReorderableList; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(Character))] public class CharacterEditor : Editor diff --git a/Assets/Fungus/Scripts/Editor/CommandEditor.cs b/Assets/Fungus/Scripts/Editor/CommandEditor.cs index 93e1137f..a224c39c 100644 --- a/Assets/Fungus/Scripts/Editor/CommandEditor.cs +++ b/Assets/Fungus/Scripts/Editor/CommandEditor.cs @@ -6,7 +6,7 @@ using UnityEngine; using System.Collections.Generic; using Rotorz.ReorderableList; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(Command), true)] diff --git a/Assets/Fungus/Scripts/Editor/CommandListAdaptor.cs b/Assets/Fungus/Scripts/Editor/CommandListAdaptor.cs index 48e716b4..9a0fe30d 100644 --- a/Assets/Fungus/Scripts/Editor/CommandListAdaptor.cs +++ b/Assets/Fungus/Scripts/Editor/CommandListAdaptor.cs @@ -12,7 +12,7 @@ using Rotorz.ReorderableList; using Fungus.Commands; using Fungus.Utils; -namespace Fungus +namespace Fungus.EditorUtils { public class CommandListAdaptor : IReorderableListAdaptor { diff --git a/Assets/Fungus/Scripts/Editor/ControlAudioEditor.cs b/Assets/Fungus/Scripts/Editor/ControlAudioEditor.cs index 55786d17..1603f3d2 100644 --- a/Assets/Fungus/Scripts/Editor/ControlAudioEditor.cs +++ b/Assets/Fungus/Scripts/Editor/ControlAudioEditor.cs @@ -5,7 +5,7 @@ using UnityEditor; using UnityEngine; using Fungus.Commands; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(ControlAudio))] diff --git a/Assets/Fungus/Scripts/Editor/CustomGUI.cs b/Assets/Fungus/Scripts/Editor/CustomGUI.cs index 07e64549..89a489bd 100644 --- a/Assets/Fungus/Scripts/Editor/CustomGUI.cs +++ b/Assets/Fungus/Scripts/Editor/CustomGUI.cs @@ -3,7 +3,7 @@ using UnityEngine; -namespace Fungus +namespace Fungus.EditorUtils { /// /// Utility functions for drawing custom UI in the editor. diff --git a/Assets/Fungus/Scripts/Editor/DialogInputEditor.cs b/Assets/Fungus/Scripts/Editor/DialogInputEditor.cs index be0c1865..570327c4 100644 --- a/Assets/Fungus/Scripts/Editor/DialogInputEditor.cs +++ b/Assets/Fungus/Scripts/Editor/DialogInputEditor.cs @@ -1,7 +1,7 @@ using UnityEngine; using System.Collections; -namespace Fungus +namespace Fungus.EditorUtils { /// /// Dummy class to avoid compile errors for users upgrading from Fungus 2 to Fungus 3 via unitypackage. diff --git a/Assets/Fungus/Scripts/Editor/EditorExtensions.cs b/Assets/Fungus/Scripts/Editor/EditorExtensions.cs index e5aed88a..20028c7c 100644 --- a/Assets/Fungus/Scripts/Editor/EditorExtensions.cs +++ b/Assets/Fungus/Scripts/Editor/EditorExtensions.cs @@ -5,7 +5,7 @@ using UnityEngine; using System.Collections.Generic; using System.Linq; -namespace Fungus +namespace Fungus.EditorUtils { public static class EditorExtensions { diff --git a/Assets/Fungus/Scripts/Editor/EditorZoomArea.cs b/Assets/Fungus/Scripts/Editor/EditorZoomArea.cs index 6025f0f0..5d51ef01 100644 --- a/Assets/Fungus/Scripts/Editor/EditorZoomArea.cs +++ b/Assets/Fungus/Scripts/Editor/EditorZoomArea.cs @@ -5,7 +5,7 @@ using UnityEngine; -namespace Fungus +namespace Fungus.EditorUtils { // Helper Rect extension methods public static class RectExtensions diff --git a/Assets/Fungus/Scripts/Editor/EventHandlerEditor.cs b/Assets/Fungus/Scripts/Editor/EventHandlerEditor.cs index a8de2452..319c787d 100644 --- a/Assets/Fungus/Scripts/Editor/EventHandlerEditor.cs +++ b/Assets/Fungus/Scripts/Editor/EventHandlerEditor.cs @@ -4,7 +4,7 @@ using UnityEditor; using UnityEngine; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(EventHandler), true)] public class EventHandlerEditor : Editor diff --git a/Assets/Fungus/Scripts/Editor/FlowchartEditor.cs b/Assets/Fungus/Scripts/Editor/FlowchartEditor.cs index 00ef1225..c7aec897 100644 --- a/Assets/Fungus/Scripts/Editor/FlowchartEditor.cs +++ b/Assets/Fungus/Scripts/Editor/FlowchartEditor.cs @@ -8,7 +8,7 @@ using Rotorz.ReorderableList; using System.Linq; using System.Reflection; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(Flowchart))] public class FlowchartEditor : Editor diff --git a/Assets/Fungus/Scripts/Editor/FlowchartMenuItems.cs b/Assets/Fungus/Scripts/Editor/FlowchartMenuItems.cs index cfe36e2f..8d140b13 100644 --- a/Assets/Fungus/Scripts/Editor/FlowchartMenuItems.cs +++ b/Assets/Fungus/Scripts/Editor/FlowchartMenuItems.cs @@ -5,7 +5,7 @@ using UnityEditor; using Fungus.Utils; -namespace Fungus +namespace Fungus.EditorUtils { public class FlowchartMenuItems { diff --git a/Assets/Fungus/Scripts/Editor/FlowchartWindow.cs b/Assets/Fungus/Scripts/Editor/FlowchartWindow.cs index eb43d2c8..d5b68722 100644 --- a/Assets/Fungus/Scripts/Editor/FlowchartWindow.cs +++ b/Assets/Fungus/Scripts/Editor/FlowchartWindow.cs @@ -9,7 +9,7 @@ using System.Linq; using System.Collections.Generic; using Fungus.Utils; -namespace Fungus +namespace Fungus.EditorUtils { public class FlowchartWindow : EditorWindow { diff --git a/Assets/Fungus/Scripts/Editor/FungusEditorResources.cs b/Assets/Fungus/Scripts/Editor/FungusEditorResources.cs index 45ee4344..c65393e2 100644 --- a/Assets/Fungus/Scripts/Editor/FungusEditorResources.cs +++ b/Assets/Fungus/Scripts/Editor/FungusEditorResources.cs @@ -5,7 +5,7 @@ using UnityEditor; using System; -namespace Fungus +namespace Fungus.EditorUtils { internal static class FungusEditorResources { diff --git a/Assets/Fungus/Scripts/Editor/GLDraw.cs b/Assets/Fungus/Scripts/Editor/GLDraw.cs index 0283e040..9ef5b222 100644 --- a/Assets/Fungus/Scripts/Editor/GLDraw.cs +++ b/Assets/Fungus/Scripts/Editor/GLDraw.cs @@ -3,7 +3,7 @@ using UnityEngine; -namespace Fungus +namespace Fungus.EditorUtils { /// /// Clipping code: http://forum.unity3d.com/threads/17066-How-to-draw-a-GUI-2D-quot-line-quot?p=230386#post230386 diff --git a/Assets/Fungus/Scripts/Editor/IfEditor.cs b/Assets/Fungus/Scripts/Editor/IfEditor.cs index e5516280..5887502d 100644 --- a/Assets/Fungus/Scripts/Editor/IfEditor.cs +++ b/Assets/Fungus/Scripts/Editor/IfEditor.cs @@ -7,7 +7,7 @@ using System.Collections.Generic; using Fungus.Commands; using Fungus.Variables; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(If), true)] public class IfEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/InvokeEventEditor.cs b/Assets/Fungus/Scripts/Editor/InvokeEventEditor.cs index 1596f529..f177a034 100644 --- a/Assets/Fungus/Scripts/Editor/InvokeEventEditor.cs +++ b/Assets/Fungus/Scripts/Editor/InvokeEventEditor.cs @@ -4,7 +4,7 @@ using UnityEditor; using Fungus.Commands; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(InvokeEvent))] public class InvokeEventEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/InvokeMethodEditor.cs b/Assets/Fungus/Scripts/Editor/InvokeMethodEditor.cs index 003a86e6..6c785bd9 100644 --- a/Assets/Fungus/Scripts/Editor/InvokeMethodEditor.cs +++ b/Assets/Fungus/Scripts/Editor/InvokeMethodEditor.cs @@ -11,7 +11,7 @@ using System.Collections.Generic; using Fungus.Commands; using Fungus.Variables; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor(typeof(InvokeMethod))] public class InvokeMethodEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/LabelEditor.cs b/Assets/Fungus/Scripts/Editor/LabelEditor.cs index 620b2441..cdfb0cb3 100644 --- a/Assets/Fungus/Scripts/Editor/LabelEditor.cs +++ b/Assets/Fungus/Scripts/Editor/LabelEditor.cs @@ -6,7 +6,7 @@ using UnityEngine; using System.Collections.Generic; using Fungus.Commands; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(Label))] public class LabelEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/LocalizationEditor.cs b/Assets/Fungus/Scripts/Editor/LocalizationEditor.cs index 20f499e4..72e2efcb 100644 --- a/Assets/Fungus/Scripts/Editor/LocalizationEditor.cs +++ b/Assets/Fungus/Scripts/Editor/LocalizationEditor.cs @@ -5,7 +5,7 @@ using UnityEditor; using UnityEngine; using System.IO; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor(typeof(Localization))] public class LocalizationEditor : Editor diff --git a/Assets/Fungus/Scripts/Editor/MenuEditor.cs b/Assets/Fungus/Scripts/Editor/MenuEditor.cs index 13ccb13d..ad9e2bfa 100644 --- a/Assets/Fungus/Scripts/Editor/MenuEditor.cs +++ b/Assets/Fungus/Scripts/Editor/MenuEditor.cs @@ -5,7 +5,7 @@ using UnityEditor; using UnityEngine; using Fungus.Commands; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(Fungus.Commands.Menu))] public class MenuEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/MenuTimerEditor.cs b/Assets/Fungus/Scripts/Editor/MenuTimerEditor.cs index 17580f6a..91bcf372 100644 --- a/Assets/Fungus/Scripts/Editor/MenuTimerEditor.cs +++ b/Assets/Fungus/Scripts/Editor/MenuTimerEditor.cs @@ -5,7 +5,7 @@ using UnityEditor; using UnityEngine; using Fungus.Commands; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(MenuTimer))] public class MenuTimerEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/NarrativeMenuItems.cs b/Assets/Fungus/Scripts/Editor/NarrativeMenuItems.cs index 41420b7f..539015f1 100644 --- a/Assets/Fungus/Scripts/Editor/NarrativeMenuItems.cs +++ b/Assets/Fungus/Scripts/Editor/NarrativeMenuItems.cs @@ -4,7 +4,7 @@ using UnityEngine; using UnityEditor; -namespace Fungus +namespace Fungus.EditorUtils { // The prefab names are prefixed with Fungus to avoid clashes with any other prefabs in the project public class NarrativeMenuItems diff --git a/Assets/Fungus/Scripts/Editor/PortraitEditor.cs b/Assets/Fungus/Scripts/Editor/PortraitEditor.cs index a6d4fa68..de3d356f 100644 --- a/Assets/Fungus/Scripts/Editor/PortraitEditor.cs +++ b/Assets/Fungus/Scripts/Editor/PortraitEditor.cs @@ -6,7 +6,7 @@ using UnityEngine; using Fungus.Commands; using Fungus.Utils; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(Portrait))] public class PortraitEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/SayEditor.cs b/Assets/Fungus/Scripts/Editor/SayEditor.cs index 8f5cf8de..a6be0951 100644 --- a/Assets/Fungus/Scripts/Editor/SayEditor.cs +++ b/Assets/Fungus/Scripts/Editor/SayEditor.cs @@ -7,7 +7,7 @@ using System.Collections.Generic; using Fungus.Commands; using Fungus.Utils; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(Say))] public class SayEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/SerializedPropertyExtensions.cs b/Assets/Fungus/Scripts/Editor/SerializedPropertyExtensions.cs index fa962712..cc7ce852 100644 --- a/Assets/Fungus/Scripts/Editor/SerializedPropertyExtensions.cs +++ b/Assets/Fungus/Scripts/Editor/SerializedPropertyExtensions.cs @@ -4,7 +4,7 @@ using UnityEditor; using UnityEngine; -namespace Fungus +namespace Fungus.EditorUtils { public static class SerializedPropertyExtensions { diff --git a/Assets/Fungus/Scripts/Editor/SetColliderEditor.cs b/Assets/Fungus/Scripts/Editor/SetColliderEditor.cs index 2518fb07..051ac99e 100644 --- a/Assets/Fungus/Scripts/Editor/SetColliderEditor.cs +++ b/Assets/Fungus/Scripts/Editor/SetColliderEditor.cs @@ -6,7 +6,7 @@ using UnityEngine; using Rotorz.ReorderableList; using Fungus.Commands; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(SetCollider))] public class SetColliderEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/SetVariableEditor.cs b/Assets/Fungus/Scripts/Editor/SetVariableEditor.cs index abdeb62b..a295d999 100644 --- a/Assets/Fungus/Scripts/Editor/SetVariableEditor.cs +++ b/Assets/Fungus/Scripts/Editor/SetVariableEditor.cs @@ -7,7 +7,7 @@ using System.Collections.Generic; using Fungus.Commands; using Fungus.Variables; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(SetVariable))] diff --git a/Assets/Fungus/Scripts/Editor/SpriteMenuItems.cs b/Assets/Fungus/Scripts/Editor/SpriteMenuItems.cs index 3fb88e7c..ea016fa1 100644 --- a/Assets/Fungus/Scripts/Editor/SpriteMenuItems.cs +++ b/Assets/Fungus/Scripts/Editor/SpriteMenuItems.cs @@ -3,7 +3,7 @@ using UnityEditor; -namespace Fungus +namespace Fungus.EditorUtils { public class SpriteMenuItems { diff --git a/Assets/Fungus/Scripts/Editor/StageEditor.cs b/Assets/Fungus/Scripts/Editor/StageEditor.cs index 3c662b02..3b5c52a5 100644 --- a/Assets/Fungus/Scripts/Editor/StageEditor.cs +++ b/Assets/Fungus/Scripts/Editor/StageEditor.cs @@ -6,7 +6,7 @@ using UnityEngine; using Fungus.Commands; using Fungus.Utils; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(ControlStage))] public class StageEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/VariableEditor.cs b/Assets/Fungus/Scripts/Editor/VariableEditor.cs index 308eb072..af877d40 100644 --- a/Assets/Fungus/Scripts/Editor/VariableEditor.cs +++ b/Assets/Fungus/Scripts/Editor/VariableEditor.cs @@ -8,7 +8,7 @@ using System.Collections.Generic; using System.Linq; using Fungus.Variables; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(Variable), true)] public class VariableEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/VariableListAdaptor.cs b/Assets/Fungus/Scripts/Editor/VariableListAdaptor.cs index e1fe8319..6ba38a3c 100644 --- a/Assets/Fungus/Scripts/Editor/VariableListAdaptor.cs +++ b/Assets/Fungus/Scripts/Editor/VariableListAdaptor.cs @@ -10,7 +10,7 @@ using UnityEditor; using System; using Rotorz.ReorderableList; -namespace Fungus +namespace Fungus.EditorUtils { public class VariableListAdaptor : IReorderableListAdaptor { diff --git a/Assets/Fungus/Scripts/Editor/ViewEditor.cs b/Assets/Fungus/Scripts/Editor/ViewEditor.cs index 425a7df2..9172d891 100644 --- a/Assets/Fungus/Scripts/Editor/ViewEditor.cs +++ b/Assets/Fungus/Scripts/Editor/ViewEditor.cs @@ -5,7 +5,7 @@ using UnityEditor; using UnityEngine; using Fungus.Commands; -namespace Fungus +namespace Fungus.EditorUtils { [CanEditMultipleObjects] [CustomEditor (typeof(View))] diff --git a/Assets/Fungus/Scripts/Editor/WriteEditor.cs b/Assets/Fungus/Scripts/Editor/WriteEditor.cs index 9246d672..4027f519 100644 --- a/Assets/Fungus/Scripts/Editor/WriteEditor.cs +++ b/Assets/Fungus/Scripts/Editor/WriteEditor.cs @@ -6,7 +6,7 @@ using UnityEngine; using Fungus.Commands; using Fungus.Utils; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(Write))] public class WriteEditor : CommandEditor diff --git a/Assets/Fungus/Scripts/Editor/WriterAudioEditor.cs b/Assets/Fungus/Scripts/Editor/WriterAudioEditor.cs index 337cf839..61751342 100644 --- a/Assets/Fungus/Scripts/Editor/WriterAudioEditor.cs +++ b/Assets/Fungus/Scripts/Editor/WriterAudioEditor.cs @@ -5,7 +5,7 @@ using UnityEditor; using UnityEngine; using Rotorz.ReorderableList; -namespace Fungus +namespace Fungus.EditorUtils { [CustomEditor (typeof(WriterAudio))] public class WriterAudioEditor : Editor