desktop-maesty/steve
7 years ago
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# Priority Signals commands # {#priority signals_commands} |
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[TOC] |
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# Get Priority Count # {#GetPriorityCount} |
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Copy the value of the Priority Count to a local IntegerVariable, intended primarily to assist with debugging use of Priority. |
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Defined in Fungus.FungusPriorityCount |
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# Priority Down # {#PriorityDown} |
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Decrease the FungusPriority count, causing the related FungusPrioritySignals to fire. Intended to be used to notify external systems that fungus is doing something important and they should perhaps resume. |
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Defined in Fungus.FungusPriorityDecrease |
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# Priority Reset # {#PriorityReset} |
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Resets the FungusPriority count to zero. Useful if you are among logic that is hard to have matching increase and decreases. |
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Defined in Fungus.FungusPriorityReset |
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# Priority Up # {#PriorityUp} |
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Increases the FungusPriority count, causing the related FungusPrioritySignals to fire. Intended to be used to notify external systems that fungus is doing something important and they should perhaps pause. |
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Defined in Fungus.FungusPriorityIncrease |
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