useLegacyMenus=EditorGUILayout.Toggle(newGUIContent("Legacy Menus","Force Legacy menus for Event, Add Variable and Add Command menus"),useLegacyMenus);
EditorGUILayout.Space();
//ideally if any are null, but typically it is all or nothing that have broken links due to version changes or moving files external to Unity
if(FungusEditorResources.Add==null)
{
EditorGUILayout.HelpBox("FungusEditorResources need to be regenerated!",MessageType.Error);
}
if(GUILayout.Button(newGUIContent("Select Fungus Editor Resources SO","If Fungus icons are not showing correctly you may need to reassign the references in the FungusEditorResources. Button below will locate it.")))
useLegacyMenus=EditorGUILayout.Toggle(newGUIContent("Legacy Menus","Force Legacy menus for Event, Add Variable and Add Command menus"),useLegacyMenus);
EditorGUILayout.Space();
//ideally if any are null, but typically it is all or nothing that have broken links due to version changes or moving files external to Unity
if(FungusEditorResources.Add==null)
{
EditorGUILayout.HelpBox("FungusEditorResources need to be regenerated!",MessageType.Error);
}
if(GUILayout.Button(newGUIContent("Select Fungus Editor Resources SO","If Fungus icons are not showing correctly you may need to reassign the references in the FungusEditorResources. Button below will locate it.")))