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@ -2,6 +2,37 @@ Changelog {#changelog} |
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[TOC] |
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[TOC] |
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v3.6.0 {#v3_6_0} |
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## Added |
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- Support use of \n newline character in Say and Conversation text |
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- Added Fungus-Playmaker integration package in Fungus/Integrations/PlayMaker #602 - thanks Nilihum |
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- Added Delete Save Data button to Save Menu inspector. |
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- Variable substitution works in Set Variable (String) command |
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- New "BlockNameAndCustom" Keymode for Save Point command, use both block name and custom key together. #597 - thanks Trieger |
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- Added portrait DimColor #601 - thanks MorningFunGame |
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- Lua If and Lua Else If commands #609 - thanks PillowFightIo |
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- Stop a named Block in a Flowchart |
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- Added utility to convert all files to Mac line endings |
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## Changed |
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- Made all methods virtual in SayDialog.cs #607 thanks PillowFightIo |
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- Updated project to Unity 5.6.1, fixed some warnings. |
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- Use transform.Find instead of deprecated transform.FindChild |
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- Replaced some uses of slow GameObject.FindObjectOfType() and FindDerivedTypes() |
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## Fixed |
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- Fixed Write command "Clear Text" option not working #594 |
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- Fixed portrait hide bug in conversation #590 - thanks to lealeelu |
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- Fixed stopping audio in conversation #592 - thanks to lealeelu |
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- Fixed can't use FungusLua separately to rest of Fungus #596 |
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- Fixed can't inspect disabled Flowchart #598 |
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- Fixed Cmd+Left Click doesn't register as right click on OSX #595 |
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- Fixed luautils won't work on FungusLua standalone #604 |
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- Fixed Save Menu: clicking to left of collapsed menu clicks hidden buttons #615 |
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- Fixed Localization only localizes character name, not story text #611, #614 |
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v3.5.1 {#v3_5_1} |
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v3.5.1 {#v3_5_1} |
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