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Display selected FungusScript object name

master
chrisgregan 10 years ago
parent
commit
c1b36b8315
  1. 6
      Assets/Fungus/Editor/FungusScript/FungusScriptWindow.cs
  2. BIN
      Assets/Shuttle/ShuttleGame.unity

6
Assets/Fungus/Editor/FungusScript/FungusScriptWindow.cs

@ -125,6 +125,10 @@ namespace Fungus.Script
GUILayout.FlexibleSpace(); GUILayout.FlexibleSpace();
GUILayout.BeginHorizontal(); GUILayout.BeginHorizontal();
GUILayout.Space(10); GUILayout.Space(10);
GUILayout.Label(fungusScript.name, EditorStyles.miniLabel);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
GUILayout.Space(10);
GUI.backgroundColor = Color.white; GUI.backgroundColor = Color.white;
if (GUILayout.Button("Show Variables")) if (GUILayout.Button("Show Variables"))
{ {
@ -132,7 +136,7 @@ namespace Fungus.Script
} }
GUILayout.FlexibleSpace(); GUILayout.FlexibleSpace();
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.Space(15); GUILayout.Space(20);
GUILayout.EndVertical(); GUILayout.EndVertical();
} }

BIN
Assets/Shuttle/ShuttleGame.unity

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