diff --git a/Assets/Fungus/Scripts/Commands/SpawnObject.cs b/Assets/Fungus/Scripts/Commands/SpawnObject.cs
index 734243f3..a5d4f6c8 100644
--- a/Assets/Fungus/Scripts/Commands/SpawnObject.cs
+++ b/Assets/Fungus/Scripts/Commands/SpawnObject.cs
@@ -12,6 +12,9 @@ namespace Fungus
[CommandInfo("Scripting",
"Spawn Object",
"Spawns a new object based on a reference to a scene or prefab game object.")]
+ [CommandInfo("GameObject",
+ "Instantiate",
+ "Instantiate a game object")]
[AddComponentMenu("")]
[ExecuteInEditMode]
public class SpawnObject : Command
diff --git a/Assets/Fungus/Scripts/Components/Command.cs b/Assets/Fungus/Scripts/Components/Command.cs
index 64407984..0c63df11 100644
--- a/Assets/Fungus/Scripts/Components/Command.cs
+++ b/Assets/Fungus/Scripts/Components/Command.cs
@@ -11,6 +11,8 @@ namespace Fungus
///
/// Attribute class for Fungus commands.
///
+ ///
+ [AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
public class CommandInfoAttribute : Attribute
{
///