diff --git a/Docs/fungus_docs/community_tutorials.md b/Docs/fungus_docs/community_tutorials.md index c902bdf7..e5c3afe9 100644 --- a/Docs/fungus_docs/community_tutorials.md +++ b/Docs/fungus_docs/community_tutorials.md @@ -3,6 +3,11 @@ If you've created an article or video about %Fungus let us know on the forum and we'll add it here. +# Game Dev Resources # {#game_dev_resources} + +- [Global Game Jam resources list](http://globalgamejam.org/jammer-resources) +- [Open Game Art](http://opengameart.org) + # Marco Secchi # {#marco_secchi} - [Interacting with a GameObject in Fungus](http://www.marcosecchi.it/2016/11/26/interacting-with-a-gameobject-in-fungus/?lang=en) diff --git a/Docs/fungus_docs/faq.md b/Docs/fungus_docs/faq.md index 07cababc..a677a6ed 100644 --- a/Docs/fungus_docs/faq.md +++ b/Docs/fungus_docs/faq.md @@ -8,10 +8,10 @@ %Fungus is developed by [Snozbot], a small independent games company. Chris Gregan is the main developer of %Fungus. # Where do I get Fungus? # {#faq_where_get} -%Fungus is available on the [Unity Asset Store] and in the download section of this website. +%Fungus is available on the [Unity Asset Store] and in the [releases section] of the Fungus github repository. # Is Fungus really free to use? # {#faq_really_free} -Yes. %Fungus has an Open Source M.I.T. license. You can use %Fungus with any version of the Unity game engine, including the freely available personal edition. +Yes. %Fungus has an Open Source M.I.T. license. You can use %Fungus with both the free personal and pro versions of the Unity game engine. # Can I sell the apps I make with Fungus? # {#faq_can_sell} Yes. We do not charge a license fee. @@ -20,13 +20,13 @@ Yes. We do not charge a license fee. %Fungus runs on any platform supported by the Unity game engine. See here for a list of supported platforms. # Do I need to be a programmer to use Fungus? # {#faq_non_coders} -No. %Fungus can be used to make a variety of story-driven games with no coding required. +No. %Fungus can be used to make a variety of story-driven games with no coding required, via its visual scripting Flowchart system. # Is Fungus useful for programmers? # {#faq_coders} Yes. %Fungus provides an easy way to add visual novel features to any Unity game. It is also possible to extend %Fungus to customise the workflow for your team. Checkout the documentation and tutorials for more information. # Where can I learn more about Fungus? # {#faq_learn_more} -We provide extensive tutorials and documentation on our website here. There is also a comprehensive online training course suitable for beginners at Udemy. +We provide extensive tutorials and documentation on our website. There is also a comprehensive online training course suitable for beginners at Udemy. # I've made something cool with Fungus. Wanna see? # {#faq_show_and_tell} Most definitely! Please tweet [gofungus] and/or post an item in the announcements section of our forum. @@ -61,4 +61,5 @@ Not currently. We're sticking with Unity for the foreseeable future. [itch.io]: http://itch.io [gamejolt.com]: http://gamejolt.com [newgrounds.com]: http://newgrounds.com -[github repository]: https://github.com/snozbot/fungus \ No newline at end of file +[github repository]: https://github.com/snozbot/fungus +[releases section]: https://github.com/snozbot/fungus/releases \ No newline at end of file diff --git a/Docs/fungus_docs/save_system.md b/Docs/fungus_docs/save_system.md index f2a118aa..a822d175 100644 --- a/Docs/fungus_docs/save_system.md +++ b/Docs/fungus_docs/save_system.md @@ -7,7 +7,7 @@ The %Fungus Save System provides an easy way to save and load the execution state of Flowcharts in your game. -This [tutorial video](https://www.youtube.com/watch?v=Bd4RDcCc0lE&t=2s&list=PLiMlyObJfJmUohJ_M2pJhtrNKuNECo2Uk&index=20) shows how you can quickly add saving functionality to a %Fungus game. +This [tutorial video](https://www.youtube.com/watch?v=Bd4RDcCc0lE&list=PLiMlyObJfJmUohJ_M2pJhtrNKuNECo2Uk&index=20) shows how you can quickly add saving functionality to a %Fungus game. The save system works by storing a series of Save Points as the player progresses through the game, to build up a Save History. A basic Save Menu UI is provided to allow the player to Save, Load, Restart, Rewind and Fast Forward through the Save History. diff --git a/Docs/fungus_docs/tutorial_videos.md b/Docs/fungus_docs/tutorial_videos.md index 7bdc5637..a5ba4c39 100644 --- a/Docs/fungus_docs/tutorial_videos.md +++ b/Docs/fungus_docs/tutorial_videos.md @@ -30,6 +30,8 @@ These free tutorial videos cover most of the functionality available in %Fungus. * [%Fungus Live Stream #1] * [%Fungus Live Stream #2] * [%Fungus Live Stream #3] +* [Using Lua scripting] +* [Saving and Loading] [%Fungus Overview]: https://www.youtube.com/watch?v=F1vmEtQ7k6M [Installing %Fungus in your project]: https://www.youtube.com/watch?v=BQRdRz9Q5VY @@ -53,3 +55,5 @@ These free tutorial videos cover most of the functionality available in %Fungus. [%Fungus Live Stream #1]: https://www.youtube.com/watch?v=W_lcfZS5REU [%Fungus Live Stream #2]: https://www.youtube.com/watch?v=skxTOqvif3g [%Fungus Live Stream #3]: https://www.youtube.com/watch?v=LTSHaxPsB-M +[Using Lua scripting]: https://www.youtube.com/watch?v=M_Oo9FpVTos +[Saving and Loading]: https://www.youtube.com/watch?v=Bd4RDcCc0lE \ No newline at end of file